osu/osu.Game.Rulesets.Taiko/Skinning
Bartłomiej Dach 919b19612f Add lookups for strong hit explosions 2020-09-20 19:40:30 +02:00
..
LegacyBarLine.cs Add taiko barline skinning support 2020-04-23 14:32:48 +09:00
LegacyCirclePiece.cs Move out into a separate method 2020-08-25 15:16:41 +09:00
LegacyDrumRoll.cs Store computed accent colour to local 2020-08-26 14:24:04 +09:00
LegacyHit.cs Move out into a separate method 2020-08-25 15:16:41 +09:00
LegacyHitExplosion.cs Fix skinned taiko hit explosions not being removed on rewind 2020-04-30 16:18:15 +09:00
LegacyInputDrum.cs Add sample lifetime constraints for taiko 2020-07-26 17:50:25 +02:00
LegacyTaikoScroller.cs Fix spawning too many sprites due to not yet populated sizing 2020-05-13 19:19:58 +09:00
TaikoLegacyHitTarget.cs Fix taiko hit target alpha on legacy skins 2020-04-27 18:18:11 +09:00
TaikoLegacyPlayfieldBackgroundRight.cs Update naming 2020-06-23 21:27:01 +09:00
TaikoLegacySkinTransformer.cs Add lookups for strong hit explosions 2020-09-20 19:40:30 +02:00