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Filtering
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Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
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2021-11-24 18:42:49 +09:00 |
Multiplayer
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Fix a few more multiplayer test timeouts
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2021-11-23 16:07:03 +09:00 |
Ranking
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Fix HUD unstable rate counter not including judgements before load complete
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2021-11-11 13:36:05 +01:00 |
Skinning
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Update asserts in line with framework changes to PlaybackPosition
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2021-09-07 17:25:03 +09:00 |
BarLineGeneratorTest.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
BeatmapSetInfoEqualityTest.cs
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Update tests to match new equality not including online ID checks
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2021-11-15 14:43:43 +09:00 |
ClosestBeatDivisorTest.cs
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ControlPointInfoTest.cs
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Update tests to use more correct control point definitions
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2021-09-06 22:04:51 +09:00 |
CustomDataDirectoryTest.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
DifficultyAdjustmentModCombinationsTest.cs
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Refactor to pass clockrate in constructor rather than deriving from mods
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2021-06-03 16:09:42 +10:00 |
FirstAvailableHitWindowsTest.cs
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Replace pragma with add/remove => throw
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2021-11-05 09:10:38 +03:00 |
FormatUtilsTest.cs
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Fix accuracy format unit tests.
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2021-07-24 12:39:24 +02:00 |
FramedReplayInputHandlerTest.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
GameplayClockTest.cs
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LimitedCapacityQueueTest.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
OngoingOperationTrackerTest.cs
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PeriodTrackerTest.cs
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ReverseQueueTest.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
ScoreInfoTest.cs
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Add deep cloning support to Score /ScoreInfo /Replay
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2021-07-19 14:14:28 +09:00 |
SessionStaticsTest.cs
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TaskChainTest.cs
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TimeDisplayExtensionTest.cs
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Add new extension for formatting time durations
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2021-07-31 16:45:53 +09:00 |