mirror of https://github.com/ppy/osu
99 lines
3.9 KiB
C#
99 lines
3.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Game.Audio;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.ControlPoints
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{
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/// <remarks>
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/// Note that going forward, this control point type should always be assigned directly to HitObjects.
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/// </remarks>
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public class SampleControlPoint : ControlPoint, IEquatable<SampleControlPoint>
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{
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public const string DEFAULT_BANK = "normal";
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public static readonly SampleControlPoint DEFAULT = new SampleControlPoint
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{
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SampleBankBindable = { Disabled = true },
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SampleVolumeBindable = { Disabled = true }
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};
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public override Color4 GetRepresentingColour(OsuColour colours) => colours.Pink;
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/// <summary>
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/// The default sample bank at this control point.
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/// </summary>
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public readonly Bindable<string> SampleBankBindable = new Bindable<string>(DEFAULT_BANK) { Default = DEFAULT_BANK };
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/// <summary>
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/// The speed multiplier at this control point.
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/// </summary>
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public string SampleBank
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{
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get => SampleBankBindable.Value;
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set => SampleBankBindable.Value = value;
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}
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/// <summary>
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/// The default sample bank at this control point.
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/// </summary>
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public readonly BindableInt SampleVolumeBindable = new BindableInt(100)
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{
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MinValue = 0,
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MaxValue = 100,
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};
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/// <summary>
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/// The default sample volume at this control point.
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/// </summary>
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public int SampleVolume
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{
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get => SampleVolumeBindable.Value;
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set => SampleVolumeBindable.Value = value;
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}
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/// <summary>
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/// Create a SampleInfo based on the sample settings in this control point.
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/// </summary>
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/// <param name="sampleName">The name of the same.</param>
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/// <returns>A populated <see cref="HitSampleInfo"/>.</returns>
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public HitSampleInfo GetSampleInfo(string sampleName = HitSampleInfo.HIT_NORMAL) => new HitSampleInfo(sampleName, SampleBank, volume: SampleVolume);
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/// <summary>
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/// Applies <see cref="SampleBank"/> and <see cref="SampleVolume"/> to a <see cref="HitSampleInfo"/> if necessary, returning the modified <see cref="HitSampleInfo"/>.
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/// </summary>
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/// <param name="hitSampleInfo">The <see cref="HitSampleInfo"/>. This will not be modified.</param>
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/// <returns>The modified <see cref="HitSampleInfo"/>. This does not share a reference with <paramref name="hitSampleInfo"/>.</returns>
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public virtual HitSampleInfo ApplyTo(HitSampleInfo hitSampleInfo)
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=> hitSampleInfo.With(newBank: hitSampleInfo.Bank ?? SampleBank, newVolume: hitSampleInfo.Volume > 0 ? hitSampleInfo.Volume : SampleVolume);
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public override bool IsRedundant(ControlPoint? existing)
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=> existing is SampleControlPoint existingSample
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&& SampleBank == existingSample.SampleBank
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&& SampleVolume == existingSample.SampleVolume;
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public override void CopyFrom(ControlPoint other)
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{
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SampleVolume = ((SampleControlPoint)other).SampleVolume;
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SampleBank = ((SampleControlPoint)other).SampleBank;
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base.CopyFrom(other);
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}
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public override bool Equals(ControlPoint? other)
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=> other is SampleControlPoint otherSampleControlPoint
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&& Equals(otherSampleControlPoint);
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public bool Equals(SampleControlPoint? other)
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=> base.Equals(other)
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&& SampleBank == other.SampleBank
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&& SampleVolume == other.SampleVolume;
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public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), SampleBank, SampleVolume);
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}
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}
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