osu/osu.Game/Rulesets/Edit/Checks/Components/Issue.cs
2021-04-12 15:52:18 +09:00

76 lines
2.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Extensions;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Edit.Checks.Components
{
public class Issue
{
/// <summary>
/// The time which this issue is associated with, if any, otherwise null.
/// </summary>
public double? Time;
/// <summary>
/// The hitobjects which this issue is associated with. Empty by default.
/// </summary>
public IReadOnlyList<HitObject> HitObjects;
/// <summary>
/// The template which this issue is using. This provides properties such as the <see cref="IssueType"/>, and the <see cref="IssueTemplate.UnformattedMessage"/>.
/// </summary>
public IssueTemplate Template;
/// <summary>
/// The arguments that give this issue its context, based on the <see cref="IssueTemplate"/>. These are then substituted into the <see cref="IssueTemplate.UnformattedMessage"/>.
/// This could for instance include timestamps, which diff is being compared to, what some volume is, etc.
/// </summary>
public object[] Arguments;
public Issue(IssueTemplate template, params object[] args)
{
Time = null;
HitObjects = Array.Empty<HitObject>();
Template = template;
Arguments = args;
if (template.Origin == null)
throw new ArgumentException("A template had no origin. Make sure the `Templates()` method contains all templates used.");
}
public Issue(double? time, IssueTemplate template, params object[] args)
: this(template, args)
{
Time = time;
}
public Issue(HitObject hitObject, IssueTemplate template, params object[] args)
: this(template, args)
{
Time = hitObject.StartTime;
HitObjects = new[] { hitObject };
}
public Issue(IEnumerable<HitObject> hitObjects, IssueTemplate template, params object[] args)
: this(template, args)
{
var hitObjectList = hitObjects.ToList();
Time = hitObjectList.FirstOrDefault()?.StartTime;
HitObjects = hitObjectList;
}
public override string ToString() => Template.GetMessage(Arguments);
public string GetEditorTimestamp()
{
return Time == null ? string.Empty : Time.Value.ToEditorFormattedString();
}
}
}