mirror of https://github.com/ppy/osu
195 lines
7.6 KiB
C#
195 lines
7.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.IO;
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using System.Runtime.Versioning;
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using osu.Desktop.LegacyIpc;
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using osu.Desktop.Windows;
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using osu.Framework;
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using osu.Framework.Development;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.IPC;
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using osu.Game.Tournament;
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using SDL;
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using Velopack;
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namespace osu.Desktop
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{
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public static class Program
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{
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#if DEBUG
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private const string base_game_name = @"osu-development";
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#else
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private const string base_game_name = @"osu";
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#endif
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private static LegacyTcpIpcProvider? legacyIpc;
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[STAThread]
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public static void Main(string[] args)
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{
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// IMPORTANT DON'T IGNORE: For general sanity, velopack's setup needs to run before anything else.
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// This has bitten us in the rear before (bricked updater), and although the underlying issue from
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// last time has been fixed, let's not tempt fate.
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setupVelopack();
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if (OperatingSystem.IsWindows())
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{
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var windowsVersion = Environment.OSVersion.Version;
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// While .NET 8 only supports Windows 10 and above, running on Windows 7/8.1 may still work. We are limited by realm currently, as they choose to only support 8.1 and higher.
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// See https://www.mongodb.com/docs/realm/sdk/dotnet/compatibility/
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if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
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{
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unsafe
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{
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// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
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// disabling it ourselves.
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// We could also better detect compatibility mode if required:
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// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
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SDL3.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
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"Your operating system is too old to run osu!"u8,
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"This version of osu! requires at least Windows 8.1 to run.\n"u8
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+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"u8
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+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!"u8, null);
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return;
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}
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}
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}
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// NVIDIA profiles are based on the executable name of a process.
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// Lazer and stable share the same executable name.
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// Stable sets this setting to "Off", which may not be what we want, so let's force it back to the default "Auto" on startup.
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if (OperatingSystem.IsWindows())
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NVAPI.ThreadedOptimisations = NvThreadControlSetting.OGL_THREAD_CONTROL_DEFAULT;
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// Back up the cwd before DesktopGameHost changes it
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string cwd = Environment.CurrentDirectory;
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string gameName = base_game_name;
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bool tournamentClient = false;
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foreach (string arg in args)
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{
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string[] split = arg.Split('=');
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string key = split[0];
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string val = split.Length > 1 ? split[1] : string.Empty;
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switch (key)
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{
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case "--tournament":
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tournamentClient = true;
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break;
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case "--debug-client-id":
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if (!DebugUtils.IsDebugBuild)
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throw new InvalidOperationException("Cannot use this argument in a non-debug build.");
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if (!int.TryParse(val, out int clientID))
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throw new ArgumentException("Provided client ID must be an integer.");
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gameName = $"{base_game_name}-{clientID}";
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break;
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}
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}
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var hostOptions = new HostOptions
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{
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IPCPort = !tournamentClient ? OsuGame.IPC_PORT : null,
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FriendlyGameName = OsuGameBase.GAME_NAME,
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};
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using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, hostOptions))
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{
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if (!host.IsPrimaryInstance)
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{
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if (trySendIPCMessage(host, cwd, args))
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return;
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// we want to allow multiple instances to be started when in debug.
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if (!DebugUtils.IsDebugBuild)
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{
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Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
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return;
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}
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}
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if (host.IsPrimaryInstance)
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{
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try
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{
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Logger.Log("Starting legacy IPC provider...");
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legacyIpc = new LegacyTcpIpcProvider();
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legacyIpc.Bind();
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}
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catch (Exception ex)
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{
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Logger.Error(ex, "Failed to start legacy IPC provider");
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}
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}
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if (tournamentClient)
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host.Run(new TournamentGame());
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else
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host.Run(new OsuGameDesktop(args));
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}
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}
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private static bool trySendIPCMessage(IIpcHost host, string cwd, string[] args)
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{
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if (args.Length == 1 && args[0].StartsWith(OsuGameBase.OSU_PROTOCOL, StringComparison.Ordinal))
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{
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var osuSchemeLinkHandler = new OsuSchemeLinkIPCChannel(host);
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if (!osuSchemeLinkHandler.HandleLinkAsync(args[0]).Wait(3000))
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throw new IPCTimeoutException(osuSchemeLinkHandler.GetType());
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return true;
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}
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if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args
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{
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var importer = new ArchiveImportIPCChannel(host);
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foreach (string file in args)
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{
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Console.WriteLine(@"Importing {0}", file);
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if (!importer.ImportAsync(Path.GetFullPath(file, cwd)).Wait(3000))
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throw new IPCTimeoutException(importer.GetType());
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}
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return true;
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}
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return false;
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}
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private static void setupVelopack()
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{
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if (OsuGameDesktop.IsPackageManaged)
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{
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Logger.Log("Updates are being managed by an external provider. Skipping Velopack setup.");
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return;
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}
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var app = VelopackApp.Build();
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if (OperatingSystem.IsWindows())
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configureWindows(app);
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app.Run();
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}
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[SupportedOSPlatform("windows")]
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private static void configureWindows(VelopackApp app)
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{
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app.WithFirstRun(_ => WindowsAssociationManager.InstallAssociations());
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app.WithAfterUpdateFastCallback(_ => WindowsAssociationManager.UpdateAssociations());
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app.WithBeforeUninstallFastCallback(_ => WindowsAssociationManager.UninstallAssociations());
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}
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}
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}
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