osu/osu.Game
2021-12-23 19:40:55 +01:00
..
Audio
Beatmaps Remove all NRT changes 2021-12-22 21:02:06 +09:00
Collections Fix potential crash from cross-thread drawable mutation in collection management 2021-12-23 13:21:17 +09:00
Configuration Do not reset last hover sound playback time on inactivity 2021-12-21 08:47:41 +01:00
Database Fix online lookup cache not clearing completed task on early return 2021-12-21 11:13:41 +01:00
Extensions Add MatchesOnlineID implementation for IScoreInfo 2021-12-10 18:34:31 +09:00
Graphics Merge branch 'master' into master 2021-12-16 16:58:24 +03:00
Input Refactor KeyBindingStore to clean up any excess bindings for individual actions 2021-12-13 15:26:51 +09:00
IO Add cancellation support to game-side IResourceStores 2021-12-23 10:33:17 +01:00
IPC
Localisation Add cancellation support to game-side IResourceStores 2021-12-23 10:33:17 +01:00
Migrations
Models
Online Add and use separate extensions for historical and upcoming playlist items 2021-12-21 08:01:04 +01:00
Overlays Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
Performance
Properties
Replays
Rulesets Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
Scoring Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
Screens Merge pull request #16135 from stanriders/refactor-diffcalc 2021-12-22 19:44:02 +09:00
Skinning Fix null reference in some tests due to missing realm context factory 2021-12-15 11:16:37 +09:00
Stores Revert "Apply NRT to WorkingBeatmap" 2021-12-22 19:14:18 +09:00
Storyboards Use longer form to read better 2021-12-14 17:41:09 +09:00
Tests Add test implementation of the ruleset config cache 2021-12-23 19:40:55 +01:00
Updater
Users Add test for ranked/unranked user display 2021-12-19 13:40:22 +01:00
Utils
.editorconfig
osu!.res
osu.Game.csproj Update framework 2021-12-23 18:08:44 +09:00
OsuGame.cs Rename method and simplify SetDefault calling code 2021-12-21 15:34:32 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
PerformFromMenuRunner.cs