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https://github.com/ppy/osu
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778d2a71b4
One of my pending work items for post-realm merge. The lowest-level import task is no longer asynchronous, as we don't want it to span multiple threads to allow easier interaction with realm. Removing the `Task` spec simplifies a heap of usages. Individual usages should decide whether they want to run the import asynchronously, by either using an alternative override or spooling up a thread themselves.
193 lines
7.3 KiB
C#
193 lines
7.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Models;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Overlays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Tests.Resources;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneDeleteLocalScore : OsuManualInputManagerTestScene
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{
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private readonly ContextMenuContainer contextMenuContainer;
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private readonly BeatmapLeaderboard leaderboard;
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private RulesetStore rulesetStore;
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private BeatmapManager beatmapManager;
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private ScoreManager scoreManager;
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private readonly List<ScoreInfo> importedScores = new List<ScoreInfo>();
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private BeatmapInfo beatmapInfo;
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[Resolved]
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private RealmAccess realm { get; set; }
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[Cached]
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private readonly DialogOverlay dialogOverlay;
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public TestSceneDeleteLocalScore()
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{
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Children = new Drawable[]
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{
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contextMenuContainer = new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = leaderboard = new BeatmapLeaderboard
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Size = new Vector2(550f, 450f),
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Scope = BeatmapLeaderboardScope.Local,
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BeatmapInfo = new BeatmapInfo
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{
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ID = Guid.NewGuid(),
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Metadata = new BeatmapMetadata
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{
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Title = "TestSong",
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Artist = "TestArtist",
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Author = new RealmUser
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{
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Username = "TestAuthor"
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},
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},
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DifficultyName = "Insane"
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},
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}
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},
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dialogOverlay = new DialogOverlay()
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};
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.Cache(rulesetStore = new RulesetStore(Realm));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, Realm, Scheduler));
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Dependencies.Cache(Realm);
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var imported = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely();
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imported?.PerformRead(s =>
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{
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beatmapInfo = s.Beatmaps[0];
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for (int i = 0; i < 50; i++)
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{
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var score = new ScoreInfo
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{
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OnlineID = i,
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BeatmapInfo = beatmapInfo,
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Accuracy = RNG.NextDouble(),
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TotalScore = RNG.Next(1, 1000000),
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MaxCombo = RNG.Next(1, 1000),
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Rank = ScoreRank.XH,
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User = new APIUser { Username = "TestUser" },
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Ruleset = new OsuRuleset().RulesetInfo,
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};
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importedScores.Add(scoreManager.Import(score).Value);
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}
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});
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return dependencies;
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}
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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realm.Run(r =>
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{
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// Due to soft deletions, we can re-use deleted scores between test runs
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scoreManager.Undelete(r.All<ScoreInfo>().Where(s => s.DeletePending).ToList());
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});
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leaderboard.Scores = null;
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leaderboard.FinishTransforms(true); // After setting scores, we may be waiting for transforms to expire drawables
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leaderboard.BeatmapInfo = beatmapInfo;
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leaderboard.RefreshScores(); // Required in the case that the beatmap hasn't changed
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});
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[SetUpSteps]
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public void SetupSteps()
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{
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// Ensure the leaderboard has finished async-loading drawables
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AddUntilStep("wait for drawables", () => leaderboard.ChildrenOfType<LeaderboardScore>().Any());
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// Ensure the leaderboard items have finished showing up
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AddStep("finish transforms", () => leaderboard.FinishTransforms(true));
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}
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[Test]
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public void TestDeleteViaRightClick()
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{
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ScoreInfo scoreBeingDeleted = null;
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AddStep("open menu for top score", () =>
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{
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var leaderboardScore = leaderboard.ChildrenOfType<LeaderboardScore>().First();
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scoreBeingDeleted = leaderboardScore.Score;
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InputManager.MoveMouseTo(leaderboardScore);
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InputManager.Click(MouseButton.Right);
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});
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// Ensure the context menu has finished showing
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AddStep("finish transforms", () => contextMenuContainer.FinishTransforms(true));
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AddStep("click delete option", () =>
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{
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InputManager.MoveMouseTo(contextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().First(i => i.Item.Text.Value.ToString().ToLowerInvariant() == "delete"));
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InputManager.Click(MouseButton.Left);
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});
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// Ensure the dialog has finished showing
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AddStep("finish transforms", () => dialogOverlay.FinishTransforms(true));
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AddStep("click delete button", () =>
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{
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InputManager.MoveMouseTo(dialogOverlay.ChildrenOfType<DialogButton>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for fetch", () => leaderboard.Scores != null);
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AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineID != scoreBeingDeleted.OnlineID));
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}
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[Test]
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public void TestDeleteViaDatabase()
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{
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AddStep("delete top score", () => scoreManager.Delete(importedScores[0]));
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AddUntilStep("wait for fetch", () => leaderboard.Scores != null);
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AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineID != importedScores[0].OnlineID));
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}
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}
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}
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