osu/osu.Game.Tests/Localisation/BeatmapMetadataRomanisation...

44 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Game.Beatmaps;
namespace osu.Game.Tests.Localisation
{
[TestFixture]
public class BeatmapMetadataRomanisationTest
{
[Test]
public void TestRomanisation()
{
var metadata = new BeatmapMetadata
{
Artist = "Romanised Artist",
ArtistUnicode = "Unicode Artist",
Title = "Romanised title",
TitleUnicode = "Unicode Title"
};
var romanisableString = metadata.GetDisplayTitleRomanisable();
Assert.AreEqual(metadata.ToString(), romanisableString.Romanised);
Assert.AreEqual($"{metadata.ArtistUnicode} - {metadata.TitleUnicode}", romanisableString.Original);
}
[Test]
public void TestRomanisationNoUnicode()
{
var metadata = new BeatmapMetadata
{
Artist = "Romanised Artist",
Title = "Romanised title"
};
var romanisableString = metadata.GetDisplayTitleRomanisable();
Assert.AreEqual(romanisableString.Romanised, romanisableString.Original);
}
}
}