osu/osu.Game/Screens/Play/HUD/DefaultAccuracyCounter.cs
2022-11-27 00:00:27 +09:00

23 lines
593 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Skinning;
namespace osu.Game.Screens.Play.HUD
{
public partial class DefaultAccuracyCounter : GameplayAccuracyCounter, ISkinnableDrawable
{
public bool UsesFixedAnchor { get; set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.BlueLighter;
}
}
}