osu/osu.Game.Tournament.Tests/TestCaseLadderManager.cs
Dean Herbert 991d85a9f3 Cleanups
2018-09-25 10:30:04 +09:00

44 lines
1.4 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Ladder;
using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests
{
public class TestCaseLadderManager : OsuTestCase
{
[Cached]
private readonly LadderManager manager;
public TestCaseLadderManager()
{
var ladder = File.Exists(@"bracket.json") ? JsonConvert.DeserializeObject<LadderInfo>(File.ReadAllText(@"bracket.json")) : new LadderInfo();
Child = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = manager = new LadderManager(ladder)
};
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
File.WriteAllText(@"bracket.json", JsonConvert.SerializeObject(manager.CreateInfo(),
new JsonSerializerSettings
{
NullValueHandling = NullValueHandling.Ignore,
DefaultValueHandling = DefaultValueHandling.Ignore
}));
}
}
}