osu/osu.Game/Graphics
Dean Herbert 794b4c46cf Split score counter class into two distinct classes to simplify usages 2021-10-10 17:56:32 +09:00
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Backgrounds Limit maximum triangles to avoid GL buffer overflow 2021-09-15 18:32:59 +09:00
Containers Update with keybinding changes 2021-09-16 18:26:12 +09:00
Cursor Update tooltip implementations 2021-08-30 16:05:00 +09:00
OpenGL/Vertices
Sprites
UserInterface Split score counter class into two distinct classes to simplify usages 2021-10-10 17:56:32 +09:00
UserInterfaceV2 Update with keybinding changes 2021-09-16 18:26:12 +09:00
DateTooltip.cs Update tooltip implementations 2021-08-30 16:05:00 +09:00
DrawableDate.cs Update remaining tooltip implementations to use generics 2021-08-31 20:01:13 +03:00
ErrorTextFlowContainer.cs Make `AuthenticateWithLogin` throw instead of return a `bool` success status 2021-10-04 15:40:00 +09:00
IHasAccentColour.cs
OsuColour.cs Move team colours to `OsuColour` 2021-08-09 16:30:37 +09:00
OsuFont.cs Add alternate Torus font 2021-10-03 23:36:39 +02:00
OsuIcon.cs
ParticleExplosion.cs Also add to ParticleExplosion 2021-09-21 14:37:09 +09:00
ParticleSpewer.cs Disable FtB pass for particle spewer 2021-09-21 14:25:44 +09:00
ScreenshotManager.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00