mirror of https://github.com/ppy/osu
50 lines
1.4 KiB
C#
50 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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namespace osu.Game.Tournament.Tests
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{
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public class TestSceneBeatmapPanel : OsuTestScene
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{
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(TournamentBeatmapPanel),
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};
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[BackgroundDependencyLoader]
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private void load()
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{
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var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = 1091460 });
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req.Success += success;
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api.Queue(req);
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}
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private void success(APIBeatmap apiBeatmap)
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{
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var beatmap = apiBeatmap.ToBeatmap(rulesets);
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Add(new TournamentBeatmapPanel(beatmap)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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});
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}
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}
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}
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