osu/osu.Game.Rulesets.Osu
Naxess 75b8f2535f Move updatePathTypes to PathControlPointPiece
Here we produce a local bound copy of the path version, and bind it to update the path type.

This way, if the path version updates (i.e. any control point changes type or position), we check that all control points have a well-defined path.

Additionally, if the control point piece is disposed of, the GB should also swoop up the subscription because of the local bound copy.
2021-03-31 20:09:56 +02:00
..
Beatmaps
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Add a list of mods to Skill class 2021-02-20 20:37:44 +11:00
Edit Move updatePathTypes to PathControlPointPiece 2021-03-31 20:09:56 +02:00
Judgements Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Mods Merge branch 'master' into fix-selecting-incompatible-freemods 2021-02-24 19:24:04 +09:00
Objects Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Properties
Replays Use IApplicableToRate in osu! auto generator 2021-02-07 18:49:31 +01:00
Resources/Testing/Beatmaps
Scoring
Skinning Remove unused using 2021-03-11 21:21:48 +09:00
Statistics
UI Fix unintended changes due to renaming or otherwise 2021-02-10 20:27:47 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Fix AutoPilot mod failing to block touch input 2021-02-09 15:31:55 +09:00
OsuRuleset.cs Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
OsuSkinComponent.cs
OsuSkinComponents.cs Add final sliderendcircle display support 2020-10-02 14:50:03 +09:00