osu/osu.Game.Rulesets.Taiko
2020-10-04 21:38:40 +09:00
..
Audio Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
Beatmaps
Difficulty Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Edit
Judgements Adjust health increase for drum roll tick to match new max result 2020-10-03 12:16:22 +02:00
Mods
Objects Replace assignment references to HitResult.Miss with Judgement.MinResult 2020-10-02 23:31:24 +02:00
Properties
Replays
Resources
Scoring Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
Skinning Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
UI Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
osu.Game.Rulesets.Taiko.csproj
TaikoInputManager.cs
TaikoRuleset.cs
TaikoSkinComponent.cs
TaikoSkinComponents.cs Merge branch 'master' into adjust-hit-result-types 2020-10-01 16:19:07 +09:00