mirror of
https://github.com/ppy/osu
synced 2024-12-11 17:42:28 +00:00
184 lines
6.6 KiB
C#
184 lines
6.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osuTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.UI
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{
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public class OsuPlayfield : Playfield
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{
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private readonly ApproachCircleProxyContainer approachCircles;
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private readonly JudgementContainer<DrawableOsuJudgement> judgementLayer;
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private readonly FollowPointRenderer followPoints;
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public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
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protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
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public OsuPlayfield()
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{
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InternalChildren = new Drawable[]
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{
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followPoints = new FollowPointRenderer
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{
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RelativeSizeAxes = Axes.Both,
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Depth = 2,
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},
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judgementLayer = new JudgementContainer<DrawableOsuJudgement>
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{
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RelativeSizeAxes = Axes.Both,
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Depth = 1,
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},
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// Todo: This should not exist, but currently helps to reduce LOH allocations due to unbinding skin source events on judgement disposal
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// Todo: Remove when hitobjects are properly pooled
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new SkinProvidingContainer(null)
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{
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Child = HitObjectContainer,
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},
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approachCircles = new ApproachCircleProxyContainer
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{
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RelativeSizeAxes = Axes.Both,
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Depth = -1,
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},
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};
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}
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public override void Add(DrawableHitObject h)
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{
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h.OnNewResult += onNewResult;
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h.OnLoadComplete += d =>
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{
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if (d is IDrawableHitObjectWithProxiedApproach c)
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approachCircles.Add(c.ProxiedLayer.CreateProxy());
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};
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base.Add(h);
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DrawableOsuHitObject osuHitObject = (DrawableOsuHitObject)h;
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osuHitObject.CheckHittable = checkHittable;
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followPoints.AddFollowPoints(osuHitObject);
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}
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public override bool Remove(DrawableHitObject h)
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{
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bool result = base.Remove(h);
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if (result)
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{
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DrawableOsuHitObject osuHitObject = (DrawableOsuHitObject)h;
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osuHitObject.CheckHittable = null;
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followPoints.RemoveFollowPoints(osuHitObject);
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}
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return result;
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}
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private bool checkHittable(DrawableOsuHitObject osuHitObject)
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{
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var lastObject = HitObjectContainer.AliveObjects.GetPrevious(osuHitObject);
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// If there is no previous object alive, allow the hit.
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if (lastObject == null)
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return true;
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// Ensure that either the last object has received a judgement or the hit time occurs at or after the last object's start time.
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// Simultaneous hitobjects are allowed to be hit at the same time value to account for edge-cases such as Centipede.
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if (lastObject.Judged || Time.Current >= lastObject.HitObject.StartTime)
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return true;
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return false;
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}
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private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
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{
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missAllEarlier(result);
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if (!judgedObject.DisplayResult || !DisplayJudgements.Value)
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return;
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DrawableOsuJudgement explosion = new DrawableOsuJudgement(result, judgedObject)
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{
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Origin = Anchor.Centre,
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Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition,
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Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale)
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};
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judgementLayer.Add(explosion);
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}
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/// <summary>
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/// Misses all <see cref="OsuHitObject"/>s occurring earlier than the start time of a judged <see cref="OsuHitObject"/>.
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/// </summary>
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/// <param name="result">The <see cref="JudgementResult"/> of the judged <see cref="OsuHitObject"/>.</param>
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private void missAllEarlier(JudgementResult result)
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{
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if (!causesNoteLockMisses(result.HitObject))
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return;
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// The minimum start time required for hitobjects so that they aren't missed.
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double minimumTime = result.HitObject.StartTime;
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foreach (var obj in HitObjectContainer.AliveObjects)
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{
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if (obj.HitObject.StartTime >= minimumTime)
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break;
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performMiss(obj);
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foreach (var n in obj.NestedHitObjects)
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{
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if (n.HitObject.StartTime >= minimumTime)
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break;
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performMiss(n);
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}
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}
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}
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private void performMiss(DrawableHitObject obj)
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{
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if (!(obj is DrawableOsuHitObject osuObject))
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throw new InvalidOperationException($"{obj.GetType()} is not a {nameof(DrawableOsuHitObject)}.");
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// Hitobjects that have already been judged cannot be missed.
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if (osuObject.Judged)
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return;
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if (!causesNoteLockMisses(obj.HitObject))
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return;
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osuObject.MissForcefully();
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}
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/// <summary>
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/// Whether a <see cref="HitObject"/> can be missed and causes other hitobjects to be missed during notelock.
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/// </summary>
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/// <param name="hitObject">The <see cref="HitObject"/> to test.</param>
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/// <returns>Whether <paramref name="hitObject"/> contributes to notelock misses.</returns>
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private bool causesNoteLockMisses(HitObject hitObject)
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=> hitObject is HitCircle && !(hitObject is SliderTailCircle);
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObjectContainer.ReceivePositionalInputAt(screenSpacePos);
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private class ApproachCircleProxyContainer : LifetimeManagementContainer
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{
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public void Add(Drawable approachCircleProxy) => AddInternal(approachCircleProxy);
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}
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}
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}
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