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Break
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Fix break overlay grades not using localised string
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2024-11-09 16:45:18 -08:00 |
HUD
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Fix key counter not updating activation state on initial load
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2024-11-17 09:56:19 -05:00 |
PlayerSettings
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Do not show timing distribution graph in offset control if there's not enough timed hits
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2024-11-14 13:17:03 +01:00 |
ArgonKeyCounter.cs
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ArgonKeyCounterDisplay.cs
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Fix legacy key counter's background being visible when intended to be hidden
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2024-08-06 16:12:00 +09:00 |
BeatmapMetadataDisplay.cs
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BreakOverlay.cs
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Changed multiplier from 2 to 3.5
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2024-11-20 12:29:29 +01:00 |
BreakTracker.cs
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Add beat-synced animation to break overlay
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2024-08-27 16:34:37 +09:00 |
ComboEffects.cs
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DelayedResumeOverlay.cs
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DimmableStoryboard.cs
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Continue displaying storyboard even if fully dimmed in specific circumstances
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2024-09-23 11:19:31 +02:00 |
FailAnimationContainer.cs
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FailOverlay.cs
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GameplayClockContainer.cs
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GameplayClockExtensions.cs
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GameplayMenuOverlay.cs
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Fix pause overlay hiding input from ruleset input manager
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2024-07-19 18:48:35 +03:00 |
GameplayOffsetControl.cs
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GameplayState.cs
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Implement toggling visibility of pass and fail storyboard layers
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2024-06-14 13:59:02 +02:00 |
HotkeyExitOverlay.cs
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HotkeyRetryOverlay.cs
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HUDOverlay.cs
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Fix HUD elements shifting in unintended manner when partially off-screen flipped skin elements are present
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2024-11-07 14:01:34 +01:00 |
IGameplayClock.cs
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ILocalUserPlayInfo.cs
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Rename enum to non-plural now that it won't conflict
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2024-10-01 19:55:46 +09:00 |
KiaiGameplayFountains.cs
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Add in-gameplay version of kiai star fountains/burst
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2024-08-21 17:34:38 +09:00 |
LocalUserPlayingState.cs
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Rename enum to non-plural now that it won't conflict
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2024-10-01 19:55:46 +09:00 |
MasterGameplayClockContainer.cs
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OffsetCorrectionClock.cs
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PauseOverlay.cs
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Player.cs
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Fix double restart call still existing
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2024-11-14 23:59:55 +09:00 |
PlayerConfiguration.cs
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PlayerLoader.cs
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Fix black layer not fading fast enough when exiting quickly from quick restart
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2024-11-16 11:52:02 +09:00 |
PlayerLoaderDisclaimer.cs
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PlayerTouchInputDetector.cs
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ReplayPlayer.cs
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Allow settings to be added to replay HUD from ruleset
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2024-09-04 19:00:23 +09:00 |
ReplayPlayerLoader.cs
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ResumeOverlay.cs
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RoomSubmittingPlayer.cs
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Make RoomID non-bindable
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2024-11-13 16:28:54 +09:00 |
SaveFailedScoreButton.cs
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ScreenSuspensionHandler.cs
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ScreenWithBeatmapBackground.cs
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SkipOverlay.cs
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Changed multiplier from 2 to 3.5
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2024-11-20 12:29:29 +01:00 |
SoloPlayer.cs
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SoloSpectatorPlayer.cs
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SoloSpectatorScreen.cs
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Use cache for beatmap lookups on spectate screen
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2024-09-23 12:15:19 +02:00 |
SpectatorPlayer.cs
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SpectatorPlayerLoader.cs
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SpectatorResultsScreen.cs
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SquareGraph.cs
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SubmittingPlayer.cs
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Fix score being cloned in async method causing random errors (again)
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2024-09-23 09:51:02 +02:00 |