osu/osu.Game/Screens/Play
2024-11-20 12:29:29 +01:00
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Break Fix break overlay grades not using localised string 2024-11-09 16:45:18 -08:00
HUD Fix key counter not updating activation state on initial load 2024-11-17 09:56:19 -05:00
PlayerSettings Do not show timing distribution graph in offset control if there's not enough timed hits 2024-11-14 13:17:03 +01:00
ArgonKeyCounter.cs
ArgonKeyCounterDisplay.cs Fix legacy key counter's background being visible when intended to be hidden 2024-08-06 16:12:00 +09:00
BeatmapMetadataDisplay.cs
BreakOverlay.cs Changed multiplier from 2 to 3.5 2024-11-20 12:29:29 +01:00
BreakTracker.cs Add beat-synced animation to break overlay 2024-08-27 16:34:37 +09:00
ComboEffects.cs
DelayedResumeOverlay.cs
DimmableStoryboard.cs Continue displaying storyboard even if fully dimmed in specific circumstances 2024-09-23 11:19:31 +02:00
FailAnimationContainer.cs
FailOverlay.cs
GameplayClockContainer.cs
GameplayClockExtensions.cs
GameplayMenuOverlay.cs Fix pause overlay hiding input from ruleset input manager 2024-07-19 18:48:35 +03:00
GameplayOffsetControl.cs
GameplayState.cs Implement toggling visibility of pass and fail storyboard layers 2024-06-14 13:59:02 +02:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs Fix HUD elements shifting in unintended manner when partially off-screen flipped skin elements are present 2024-11-07 14:01:34 +01:00
IGameplayClock.cs
ILocalUserPlayInfo.cs Rename enum to non-plural now that it won't conflict 2024-10-01 19:55:46 +09:00
KiaiGameplayFountains.cs Add in-gameplay version of kiai star fountains/burst 2024-08-21 17:34:38 +09:00
LocalUserPlayingState.cs Rename enum to non-plural now that it won't conflict 2024-10-01 19:55:46 +09:00
MasterGameplayClockContainer.cs
OffsetCorrectionClock.cs
PauseOverlay.cs
Player.cs Fix double restart call still existing 2024-11-14 23:59:55 +09:00
PlayerConfiguration.cs
PlayerLoader.cs Fix black layer not fading fast enough when exiting quickly from quick restart 2024-11-16 11:52:02 +09:00
PlayerLoaderDisclaimer.cs
PlayerTouchInputDetector.cs
ReplayPlayer.cs Allow settings to be added to replay HUD from ruleset 2024-09-04 19:00:23 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs Make RoomID non-bindable 2024-11-13 16:28:54 +09:00
SaveFailedScoreButton.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs Changed multiplier from 2 to 3.5 2024-11-20 12:29:29 +01:00
SoloPlayer.cs
SoloSpectatorPlayer.cs
SoloSpectatorScreen.cs Use cache for beatmap lookups on spectate screen 2024-09-23 12:15:19 +02:00
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs Fix score being cloned in async method causing random errors (again) 2024-09-23 09:51:02 +02:00