mirror of https://github.com/ppy/osu
160 lines
6.4 KiB
C#
160 lines
6.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
|
using osu.Game.Skinning;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using osu.Framework.Audio.Sample;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Rulesets.Objects.Legacy;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Skinning
|
|
{
|
|
public class ManiaLegacySkinTransformer : LegacySkinTransformer
|
|
{
|
|
private readonly ManiaBeatmap beatmap;
|
|
|
|
/// <summary>
|
|
/// Mapping of <see cref="HitResult"/> to their corresponding
|
|
/// <see cref="LegacyManiaSkinConfigurationLookups"/> value.
|
|
/// </summary>
|
|
private static readonly IReadOnlyDictionary<HitResult, LegacyManiaSkinConfigurationLookups> hitresult_mapping
|
|
= new Dictionary<HitResult, LegacyManiaSkinConfigurationLookups>
|
|
{
|
|
{ HitResult.Perfect, LegacyManiaSkinConfigurationLookups.Hit300g },
|
|
{ HitResult.Great, LegacyManiaSkinConfigurationLookups.Hit300 },
|
|
{ HitResult.Good, LegacyManiaSkinConfigurationLookups.Hit200 },
|
|
{ HitResult.Ok, LegacyManiaSkinConfigurationLookups.Hit100 },
|
|
{ HitResult.Meh, LegacyManiaSkinConfigurationLookups.Hit50 },
|
|
{ HitResult.Miss, LegacyManiaSkinConfigurationLookups.Hit0 }
|
|
};
|
|
|
|
/// <summary>
|
|
/// Mapping of <see cref="HitResult"/> to their corresponding
|
|
/// default filenames.
|
|
/// </summary>
|
|
private static readonly IReadOnlyDictionary<HitResult, string> default_hitresult_skin_filenames
|
|
= new Dictionary<HitResult, string>
|
|
{
|
|
{ HitResult.Perfect, "mania-hit300g" },
|
|
{ HitResult.Great, "mania-hit300" },
|
|
{ HitResult.Good, "mania-hit200" },
|
|
{ HitResult.Ok, "mania-hit100" },
|
|
{ HitResult.Meh, "mania-hit50" },
|
|
{ HitResult.Miss, "mania-hit0" }
|
|
};
|
|
|
|
private Lazy<bool> isLegacySkin;
|
|
|
|
/// <summary>
|
|
/// Whether texture for the keys exists.
|
|
/// Used to determine if the mania ruleset is skinned.
|
|
/// </summary>
|
|
private Lazy<bool> hasKeyTexture;
|
|
|
|
public ManiaLegacySkinTransformer(ISkinSource source, IBeatmap beatmap)
|
|
: base(source)
|
|
{
|
|
this.beatmap = (ManiaBeatmap)beatmap;
|
|
|
|
Source.SourceChanged += sourceChanged;
|
|
sourceChanged();
|
|
}
|
|
|
|
private void sourceChanged()
|
|
{
|
|
isLegacySkin = new Lazy<bool>(() => Source.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version) != null);
|
|
hasKeyTexture = new Lazy<bool>(() => Source.GetAnimation(
|
|
this.GetManiaSkinConfig<string>(LegacyManiaSkinConfigurationLookups.KeyImage, 0)?.Value
|
|
?? "mania-key1", true, true) != null);
|
|
}
|
|
|
|
public override Drawable GetDrawableComponent(ISkinComponent component)
|
|
{
|
|
switch (component)
|
|
{
|
|
case GameplaySkinComponent<HitResult> resultComponent:
|
|
return getResult(resultComponent.Component);
|
|
|
|
case ManiaSkinComponent maniaComponent:
|
|
if (!isLegacySkin.Value || !hasKeyTexture.Value)
|
|
return null;
|
|
|
|
switch (maniaComponent.Component)
|
|
{
|
|
case ManiaSkinComponents.ColumnBackground:
|
|
return new LegacyColumnBackground();
|
|
|
|
case ManiaSkinComponents.HitTarget:
|
|
// Legacy skins sandwich the hit target between the column background and the column light.
|
|
// To preserve this ordering, it's created manually inside LegacyStageBackground.
|
|
return Drawable.Empty();
|
|
|
|
case ManiaSkinComponents.KeyArea:
|
|
return new LegacyKeyArea();
|
|
|
|
case ManiaSkinComponents.Note:
|
|
return new LegacyNotePiece();
|
|
|
|
case ManiaSkinComponents.HoldNoteHead:
|
|
return new LegacyHoldNoteHeadPiece();
|
|
|
|
case ManiaSkinComponents.HoldNoteTail:
|
|
return new LegacyHoldNoteTailPiece();
|
|
|
|
case ManiaSkinComponents.HoldNoteBody:
|
|
return new LegacyBodyPiece();
|
|
|
|
case ManiaSkinComponents.HitExplosion:
|
|
return new LegacyHitExplosion();
|
|
|
|
case ManiaSkinComponents.StageBackground:
|
|
Debug.Assert(maniaComponent.StageDefinition != null);
|
|
return new LegacyStageBackground(maniaComponent.StageDefinition.Value);
|
|
|
|
case ManiaSkinComponents.StageForeground:
|
|
return new LegacyStageForeground();
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
private Drawable getResult(HitResult result)
|
|
{
|
|
if (!hitresult_mapping.ContainsKey(result))
|
|
return null;
|
|
|
|
string filename = this.GetManiaSkinConfig<string>(hitresult_mapping[result])?.Value
|
|
?? default_hitresult_skin_filenames[result];
|
|
|
|
return this.GetAnimation(filename, true, true);
|
|
}
|
|
|
|
public override SampleChannel GetSample(ISampleInfo sampleInfo)
|
|
{
|
|
// layered hit sounds never play in mania
|
|
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered)
|
|
return new SampleChannelVirtual();
|
|
|
|
return Source.GetSample(sampleInfo);
|
|
}
|
|
|
|
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
|
{
|
|
if (lookup is ManiaSkinConfigurationLookup maniaLookup)
|
|
return Source.GetConfig<LegacyManiaSkinConfigurationLookup, TValue>(new LegacyManiaSkinConfigurationLookup(beatmap.TotalColumns, maniaLookup.Lookup, maniaLookup.TargetColumn));
|
|
|
|
return Source.GetConfig<TLookup, TValue>(lookup);
|
|
}
|
|
}
|
|
}
|