osu/osu.Game.Rulesets.Osu.Tests
dependabot-preview[bot] 48781e5685 Bump Microsoft.NET.Test.Sdk from 16.4.0 to 16.5.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.4.0 to 16.5.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.4.0...v16.5.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-02-10 08:24:12 +00:00
..
.vscode Update missed launch configurations 2019-12-20 19:08:05 +09:00
Resources Add numbers to old skin for better identification 2019-12-17 13:54:25 +09:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.4.0 to 16.5.0 2020-02-10 08:24:12 +00:00
OsuBeatmapConversionTest.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
OsuDifficultyCalculatorTest.cs Adjust diffcalc test expected value 2019-12-06 15:53:01 +09:00
OsuLegacyModConversionTest.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
SkinnableTestScene.cs Construct DllResourceStore with assemblies 2019-12-28 21:13:18 +08:00
StackingTest.cs Migrate decoding to line-buffered reader 2019-09-15 01:28:07 +02:00
TestSceneCursorTrail.cs Resolve CS0067. 2019-10-30 23:43:13 +08:00
TestSceneDrawableJudgement.cs Apply brace style. 2019-11-11 20:13:13 +08:00
TestSceneEditor.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneFollowPoints.cs Group -> Connection 2019-11-06 16:33:42 +09:00
TestSceneGameplayCursor.cs Add required type 2019-09-09 17:03:14 +09:00
TestSceneHitCircle.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneHitCircleComboChange.cs Add test scene for hitcircles and combo changes 2019-09-26 17:18:16 +09:00
TestSceneHitCircleHidden.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneHitCircleLongCombo.cs Apply brace style. 2019-11-11 20:13:13 +08:00
TestSceneHitCirclePlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneHitCircleSelectionBlueprint.cs Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
TestSceneLegacyBeatmapSkin.cs Move combo colours to GlobalSkinColours 2020-02-07 14:58:07 +09:00
TestSceneOsuDistanceSnapGrid.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneOsuFlashlight.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneOsuPlayer.cs Fix indentation 2019-08-30 14:54:46 +09:00
TestSceneResumeOverlay.cs Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
TestSceneShaking.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneSkinFallbacks.cs Apply fixes 2019-11-25 11:30:55 +09:00
TestSceneSlider.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneSliderComboChange.cs Add slider combo change test 2019-09-26 17:39:26 +09:00
TestSceneSliderHidden.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneSliderInput.cs Make slider tracking match what is on screen 2020-02-03 11:55:14 +09:00
TestSceneSliderPlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSliderSelectionBlueprint.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneSpinner.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneSpinnerHidden.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneSpinnerPlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSpinnerRotation.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneSpinnerSelectionBlueprint.cs Remove unused method 2019-10-03 18:43:46 +09:00