osu/osu.Game.Rulesets.Catch
Bartłomiej Dach 72e502e615
Fix backwards z-ordering of fruits in juice streams and banana showers
Closes https://github.com/ppy/osu/issues/25827.

The logic cannot be easily abstracted out (because
`CompareReverseChildID()` is protected and non-static on
`CompositeDrawable`), so a local copy was applied instead.

No testing as any testing would have been purely visual anyways.
2024-01-02 11:55:59 +01:00
..
Beatmaps Remove dead clamping code 2023-12-13 13:22:12 +01:00
Difficulty Expose only as one method 2023-12-21 14:58:23 +09:00
Edit fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
Judgements Remove #nullable disable from Catch.Judgements 2023-01-15 17:29:32 +09:00
Mods Fix Floating Fruits not flipping playfield properly 2023-10-19 19:47:49 +02:00
Objects Fix backwards z-ordering of fruits in juice streams and banana showers 2024-01-02 11:55:59 +01:00
Properties Remove #nullable disable from misc Catch files 2023-01-15 17:29:35 +09:00
Replays
Scoring Expose only as one method 2023-12-21 14:58:23 +09:00
Skinning Fix legacy catcher sprites getting shrunk 2023-10-10 01:26:59 +03:00
UI Prioritise hyperfruit over non-hyperfruit if simultaneous 2023-12-04 09:30:18 +01:00
CatchInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
CatchRuleset.cs Extract preempt durations to shared constants 2023-12-14 20:41:12 +01:00
CatchSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
CatchSkinComponents.cs
osu.Game.Rulesets.Catch.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00