osu/osu.Game/Tests/Visual
Dean Herbert 8a5755ca52 Remove pointless override in test implementation 2022-06-16 18:27:16 +09:00
..
Multiplayer Rename MatchStarted() -> GameplayStarted() 2022-04-21 22:39:24 +09:00
OnlinePlay Fix incorrect HasPassword value for returned rooms 2022-06-03 21:17:48 +09:00
Spectator
DependencyProvidingContainer.cs
EditorClockTestScene.cs Add step for adjusting editor clock rate in test scene 2022-05-28 04:10:39 +03:00
EditorSavingTestScene.cs
EditorTestScene.cs Remove pointless override in test implementation 2022-06-16 18:27:16 +09:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs
OsuGameTestScene.cs Remove unused using statements 2022-04-25 18:55:12 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs
OsuTestScene.cs Disallow transferring track from test `WorkingBeatmap`s which have local stores 2022-05-20 16:08:31 +03:00
PlacementBlueprintTestScene.cs Move `IPlacementHandler` caching to interface 2022-05-05 16:43:02 +09:00
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs Implement `IOverlayManager` in `ScreenTestScene` 2022-05-05 22:16:55 +02:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs Add missing `EditorClock` caching 2022-05-13 21:39:54 +09:00
SkinnableTestScene.cs Fix `SkinnableTestScene` unnecessarily adding a base raw skin layer 2022-04-23 03:34:05 +03:00
TestPlayer.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
TestReplayPlayer.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
TestUserLookupCache.cs