osu/osu.Game
Salman Ahmed 725ff93f34 Define local adjustments component for mods in MusicController
Isolates `CurrentTrack` from being directly adjusted by the mod, which could lead to issues depending on how the mod adds adjustments (i.e. `ModTimeRamp`, which adds adjustments based on changes to a setting bindable).
2022-05-10 18:24:29 +03:00
..
Audio Fix mod panels playing samples when hidden at a higher level 2022-05-08 10:39:49 +02:00
Beatmaps Prevent throwing exceptions on first run without internet 2022-05-09 12:15:54 +09:00
Collections
Configuration
Database
Extensions
Graphics Fix dropdown item hover colour not being set in time 2022-05-09 19:49:45 +09:00
Input
IO
IPC
Localisation Add localisable string for difficulty multiplier display 2022-05-07 10:48:15 +02:00
Migrations
Models
Online
Overlays Define local adjustments component for mods in MusicController 2022-05-10 18:24:29 +03:00
Performance
Properties
Replays
Rulesets Change IApplicableToSample to receive adjustable component instead 2022-05-10 18:06:03 +03:00
Scoring
Screens Fix next queued item not selecting after gameplay 2022-05-09 17:55:42 +09:00
Skinning Move ISamplePlaybackDisabler to more general namespace 2022-05-08 10:38:58 +02:00
Stores
Storyboards
Tests
Updater
Users
Utils Merge pull request #17270 from frenzibyte/multiplayer-disable-adaptive-speed 2022-05-09 17:31:47 +09:00
.editorconfig
osu!.res
osu.Game.csproj Update framework 2022-05-09 16:49:20 +09:00
OsuGame.cs Fix focused overlays not registering as such 2022-05-07 22:50:14 +02:00
OsuGameBase_Importing.cs
OsuGameBase.cs
PerformFromMenuRunner.cs