osu/osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs
2019-01-24 17:43:03 +09:00

33 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
public class TestCaseEditor : EditorTestCase
{
private readonly Bindable<ManiaScrollingDirection> direction = new Bindable<ManiaScrollingDirection>();
public TestCaseEditor()
: base(new ManiaRuleset())
{
AddStep("upwards scroll", () => direction.Value = ManiaScrollingDirection.Up);
AddStep("downwards scroll", () => direction.Value = ManiaScrollingDirection.Down);
}
[BackgroundDependencyLoader]
private void load(RulesetConfigCache configCache)
{
var config = (ManiaConfigManager)configCache.GetConfigFor(Ruleset.Value.CreateInstance());
config.BindWith(ManiaSetting.ScrollDirection, direction);
}
}
}