mirror of
https://github.com/ppy/osu
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446 lines
19 KiB
C#
446 lines
19 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public partial class TestSceneModPresetColumn : OsuManualInputManagerTestScene
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{
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protected override bool UseFreshStoragePerRun => true;
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private Container<Drawable> content = null!;
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protected override Container<Drawable> Content => content;
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private RulesetStore rulesets = null!;
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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[Cached(typeof(IDialogOverlay))]
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private readonly DialogOverlay dialogOverlay = new DialogOverlay();
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[BackgroundDependencyLoader]
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private void load()
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{
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Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
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Dependencies.Cache(Realm);
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base.Content.AddRange(new Drawable[]
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{
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new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = content = new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(30),
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}
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},
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dialogOverlay
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});
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}
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("clear contents", Clear);
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AddStep("reset storage", () =>
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{
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Realm.Write(realm =>
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{
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realm.RemoveAll<ModPreset>();
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var testPresets = createTestPresets();
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foreach (var preset in testPresets)
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preset.Ruleset = realm.Find<RulesetInfo>(preset.Ruleset.ShortName);
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realm.Add(testPresets);
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});
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});
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}
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[Test]
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public void TestBasicOperation()
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{
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AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0));
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AddStep("create content", () => Child = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("3 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 3);
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AddStep("change ruleset to mania", () => Ruleset.Value = rulesets.GetRuleset(3));
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AddUntilStep("1 panel visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 1);
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AddStep("add another mania preset", () => Realm.Write(r => r.Add(new ModPreset
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{
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Name = "and another one",
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Mods = new Mod[]
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{
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new ManiaModMirror(),
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new ManiaModNightcore(),
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new ManiaModHardRock()
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},
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Ruleset = r.Find<RulesetInfo>("mania")
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})));
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AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);
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AddStep("add another osu! preset", () => Realm.Write(r => r.Add(new ModPreset
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{
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Name = "hdhr",
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Mods = new Mod[]
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{
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new OsuModHidden(),
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new OsuModHardRock()
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},
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Ruleset = r.Find<RulesetInfo>("osu")
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})));
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AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);
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AddStep("remove mania preset", () => Realm.Write(r =>
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{
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var toRemove = r.All<ModPreset>().Single(preset => preset.Name == "Different ruleset");
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r.Remove(toRemove);
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}));
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AddUntilStep("1 panel visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 1);
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AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0));
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AddUntilStep("4 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 4);
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}
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[Test]
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public void TestSoftDeleteSupport()
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{
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AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0));
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("3 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 3);
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AddStep("soft delete preset", () => Realm.Write(r =>
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{
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var toSoftDelete = r.All<ModPreset>().Single(preset => preset.Name == "AR0");
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toSoftDelete.DeletePending = true;
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}));
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AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);
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AddStep("soft delete all presets", () => Realm.Write(r =>
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{
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foreach (var preset in r.All<ModPreset>())
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preset.DeletePending = true;
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}));
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AddUntilStep("no panels visible", () => !this.ChildrenOfType<ModPresetPanel>().Any());
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AddStep("select mods from first preset", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHardRock() });
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AddStep("undelete presets", () => Realm.Write(r =>
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{
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foreach (var preset in r.All<ModPreset>())
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preset.DeletePending = false;
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}));
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AddUntilStep("3 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 3);
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}
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[Test]
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public void TestAddingFlow()
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{
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ModPresetColumn modPresetColumn = null!;
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddAssert("add preset button disabled", () => !this.ChildrenOfType<AddPresetButton>().Single().Enabled.Value);
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AddStep("set mods", () => SelectedMods.Value = new Mod[] { new OsuModDaycore(), new OsuModClassic() });
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AddAssert("add preset button enabled", () => this.ChildrenOfType<AddPresetButton>().Single().Enabled.Value);
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AddStep("click add preset button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<AddPresetButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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OsuPopover? popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("attempt preset creation", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddWaitStep("wait some", 3);
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AddAssert("preset creation did not occur", () => this.ChildrenOfType<ModPresetPanel>().Count() == 3);
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AddUntilStep("popover is unchanged", () => this.ChildrenOfType<OsuPopover>().FirstOrDefault() == popover);
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AddStep("fill preset name", () => popover.ChildrenOfType<LabelledTextBox>().First().Current.Value = "new preset");
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AddStep("attempt preset creation", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("popover closed", () => !this.ChildrenOfType<OsuPopover>().Any());
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AddUntilStep("preset creation occurred", () => this.ChildrenOfType<ModPresetPanel>().Count() == 4);
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AddStep("click add preset button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<AddPresetButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddUntilStep("popover closed", () => !this.ChildrenOfType<OsuPopover>().Any());
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}
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[Test]
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public void TestDeleteFlow()
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{
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ModPresetColumn modPresetColumn = null!;
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("right click first panel", () =>
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{
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var panel = this.ChildrenOfType<ModPresetPanel>().First();
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click delete", () =>
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{
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var deleteItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(1);
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InputManager.MoveMouseTo(deleteItem);
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for dialog", () => dialogOverlay.CurrentDialog is DeleteModPresetDialog);
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AddStep("hold confirm", () =>
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{
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var confirmButton = this.ChildrenOfType<PopupDialogDangerousButton>().Single();
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InputManager.MoveMouseTo(confirmButton);
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InputManager.PressButton(MouseButton.Left);
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});
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AddUntilStep("wait for dialog to close", () => dialogOverlay.CurrentDialog == null);
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AddStep("release mouse", () => InputManager.ReleaseButton(MouseButton.Left));
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AddUntilStep("preset deletion occurred", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);
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AddAssert("preset soft-deleted", () => Realm.Run(r => r.All<ModPreset>().Count(preset => preset.DeletePending) == 1));
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}
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[Test]
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public void TestEditPresetName()
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{
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ModPresetColumn modPresetColumn = null!;
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string presetName = null!;
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ModPresetPanel panel = null!;
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("right click first panel", () =>
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{
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panel = this.ChildrenOfType<ModPresetPanel>().First();
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presetName = panel.Preset.Value.Name;
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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OsuPopover? popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("clear preset name", () => popover.ChildrenOfType<LabelledTextBox>().First().Current.Value = "");
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("preset is not changed", () => panel.Preset.Value.Name == presetName);
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AddUntilStep("popover is unchanged", () => this.ChildrenOfType<OsuPopover>().FirstOrDefault() == popover);
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AddStep("edit preset name", () => popover.ChildrenOfType<LabelledTextBox>().First().Current.Value = "something new");
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("popover closed", () => !this.ChildrenOfType<OsuPopover>().Any());
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AddAssert("preset is changed", () => panel.Preset.Value.Name != presetName);
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}
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[Test]
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public void TestEditPresetMod()
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{
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ModPresetColumn modPresetColumn = null!;
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var mods = new Mod[] { new OsuModHidden(), new OsuModHardRock() };
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List<Mod> previousMod = null!;
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("right click first panel", () =>
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{
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var panel = this.ChildrenOfType<ModPresetPanel>().First();
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previousMod = panel.Preset.Value.Mods.ToList();
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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OsuPopover? popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("click use current mods", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(0));
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InputManager.Click(MouseButton.Left);
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});
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("preset mod not changed", () =>
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new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(previousMod));
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AddStep("select mods", () => SelectedMods.Value = mods);
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AddStep("right click first panel", () =>
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{
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var panel = this.ChildrenOfType<ModPresetPanel>().First();
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("click use current mods", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(0));
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InputManager.Click(MouseButton.Left);
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});
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("preset mod is changed", () =>
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new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(mods));
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}
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private ICollection<ModPreset> createTestPresets() => new[]
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{
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new ModPreset
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{
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Name = "First preset",
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Description = "Please ignore",
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Mods = new Mod[]
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{
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new OsuModHardRock(),
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new OsuModDoubleTime()
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},
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Ruleset = rulesets.GetRuleset(0).AsNonNull()
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},
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new ModPreset
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{
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Name = "AR0",
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Description = "For good readers",
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Mods = new Mod[]
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{
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new OsuModDifficultyAdjust
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{
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ApproachRate = { Value = 0 }
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}
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},
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Ruleset = rulesets.GetRuleset(0).AsNonNull()
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},
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new ModPreset
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{
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Name = "This preset is going to have an extraordinarily long name",
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Description = "This is done so that the capability to truncate overlong texts may be demonstrated",
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Mods = new Mod[]
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{
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new OsuModFlashlight(),
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new OsuModSpinIn()
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},
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Ruleset = rulesets.GetRuleset(0).AsNonNull()
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},
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new ModPreset
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{
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Name = "Different ruleset",
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Description = "Just to shake things up",
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Mods = new Mod[]
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{
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new ManiaModKey4(),
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new ManiaModFadeIn()
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},
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Ruleset = rulesets.GetRuleset(3).AsNonNull()
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}
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};
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}
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}
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