osu/osu.Game/Beatmaps
Dean Herbert 003cf53441 Streamline panel selection event logic.
Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
2017-04-28 20:43:42 +09:00
..
Drawables Streamline panel selection event logic. 2017-04-28 20:43:42 +09:00
Events
Formats Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects. 2017-04-22 21:33:11 +09:00
IO Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo. 2017-04-03 20:26:46 +09:00
Legacy What even was this lol. 2017-03-18 18:38:51 +09:00
Timing Merge branch 'master' into better-hitsounds 2017-04-06 16:00:56 +09:00
Beatmap.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
DifficultyCalculator.cs Implement Taiko difficulty calculation. 2017-04-26 15:50:08 +09:00
WorkingBeatmap.cs Allow transfer of previously loaded background between WorkingBeatmaps 2017-04-28 15:03:07 +09:00