mirror of https://github.com/ppy/osu
494 lines
18 KiB
C#
494 lines
18 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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namespace osu.Game.Tests.Editing
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{
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[TestFixture]
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public class TestSceneEditorBeatmapProcessor
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{
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[Test]
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public void TestEmptyBeatmap()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestSingleObjectBeatmap()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestTwoObjectsCloseTogether()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 2000 },
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestHoldNote()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
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HitObjects =
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{
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new HoldNote { StartTime = 1000, Duration = 10000 },
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new ManiaRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(0));
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}
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[Test]
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public void TestHoldNoteWithOverlappingNote()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
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HitObjects =
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{
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new HoldNote { StartTime = 1000, Duration = 10000 },
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new Note { StartTime = 2000 },
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new Note { StartTime = 12000 },
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new ManiaRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(0));
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}
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[Test]
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public void TestTwoObjectsFarApart()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 5000 },
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(1));
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Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200));
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Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(4000));
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});
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}
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[Test]
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public void TestBreaksAreFused()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 9000 },
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},
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Breaks =
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{
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new BreakPeriod(1200, 4000),
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new BreakPeriod(5200, 8000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(1));
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Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200));
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Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(8000));
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});
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}
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[Test]
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public void TestBreaksAreSplit()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 5000 },
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new HitCircle { StartTime = 9000 },
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},
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Breaks =
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{
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new BreakPeriod(1200, 8000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(2));
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Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200));
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Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(4000));
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Assert.That(beatmap.Breaks[1].StartTime, Is.EqualTo(5200));
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Assert.That(beatmap.Breaks[1].EndTime, Is.EqualTo(8000));
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});
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}
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[Test]
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public void TestBreaksAreNudged()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1100 },
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new HitCircle { StartTime = 9000 },
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},
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Breaks =
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{
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new BreakPeriod(1200, 8000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(1));
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Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1300));
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Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(8000));
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});
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}
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[Test]
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public void TestManualBreaksAreNotFused()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 9000 },
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},
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Breaks =
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{
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new ManualBreakPeriod(1200, 4000),
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new ManualBreakPeriod(5200, 8000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(2));
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Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200));
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Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(4000));
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Assert.That(beatmap.Breaks[1].StartTime, Is.EqualTo(5200));
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Assert.That(beatmap.Breaks[1].EndTime, Is.EqualTo(8000));
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});
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}
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[Test]
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public void TestManualBreaksAreSplit()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 5000 },
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new HitCircle { StartTime = 9000 },
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},
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Breaks =
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{
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new ManualBreakPeriod(1200, 8000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(2));
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Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200));
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Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(4000));
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Assert.That(beatmap.Breaks[1].StartTime, Is.EqualTo(5200));
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Assert.That(beatmap.Breaks[1].EndTime, Is.EqualTo(8000));
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});
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}
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[Test]
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public void TestManualBreaksAreNotNudged()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 9000 },
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},
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Breaks =
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{
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new ManualBreakPeriod(1200, 8800),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.Multiple(() =>
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{
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(1));
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Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200));
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Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(8800));
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});
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}
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[Test]
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public void TestBreaksAtEndOfBeatmapAreRemoved()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 2000 },
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},
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Breaks =
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{
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new BreakPeriod(10000, 15000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestManualBreaksAtEndOfBeatmapAreRemoved()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 2000 },
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},
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Breaks =
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{
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new ManualBreakPeriod(10000, 15000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestManualBreaksAtEndOfBeatmapAreRemovedCorrectlyEvenWithConcurrentObjects()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HoldNote { StartTime = 1000, EndTime = 20000 },
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new HoldNote { StartTime = 2000, EndTime = 3000 },
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},
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Breaks =
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{
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new ManualBreakPeriod(10000, 15000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestBreaksAtStartOfBeatmapAreRemoved()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 10000 },
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new HitCircle { StartTime = 11000 },
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},
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Breaks =
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{
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new BreakPeriod(0, 9000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestManualBreaksAtStartOfBeatmapAreRemoved()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new EditorBeatmap(new Beatmap
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{
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ControlPointInfo = controlPoints,
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BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
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HitObjects =
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{
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new HitCircle { StartTime = 10000 },
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new HitCircle { StartTime = 11000 },
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},
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Breaks =
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{
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new ManualBreakPeriod(0, 9000),
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}
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});
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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}
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}
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