osu/osu.Game/Online/EndpointConfiguration.cs

47 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online
{
/// <summary>
/// Holds configuration for API endpoints.
/// </summary>
public class EndpointConfiguration
{
/// <summary>
/// The base URL for the website.
/// </summary>
public string WebsiteRootUrl { get; set; } = string.Empty;
/// <summary>
/// The endpoint for the main (osu-web) API.
/// </summary>
public string APIEndpointUrl { get; set; } = string.Empty;
/// <summary>
/// The OAuth client secret.
/// </summary>
public string APIClientSecret { get; set; } = string.Empty;
/// <summary>
/// The OAuth client ID.
/// </summary>
public string APIClientID { get; set; } = string.Empty;
/// <summary>
/// The endpoint for the SignalR spectator server.
/// </summary>
public string SpectatorEndpointUrl { get; set; } = string.Empty;
/// <summary>
/// The endpoint for the SignalR multiplayer server.
/// </summary>
public string MultiplayerEndpointUrl { get; set; } = string.Empty;
/// <summary>
/// The endpoint for the SignalR metadata server.
/// </summary>
public string MetadataEndpointUrl { get; set; } = string.Empty;
}
}