mirror of https://github.com/ppy/osu
52 lines
1.7 KiB
C#
52 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Utils;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModMirror : ModMirror, IApplicableToHitObject
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{
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public override LocalisableString Description => "Flip objects on the chosen axes.";
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public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) };
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[SettingSource("Mirrored axes", "Choose which axes objects are mirrored over.")]
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public Bindable<MirrorType> Reflection { get; } = new Bindable<MirrorType>();
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public void ApplyToHitObject(HitObject hitObject)
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{
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var osuObject = (OsuHitObject)hitObject;
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switch (Reflection.Value)
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{
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case MirrorType.Horizontal:
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OsuHitObjectGenerationUtils.ReflectHorizontallyAlongPlayfield(osuObject);
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break;
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case MirrorType.Vertical:
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OsuHitObjectGenerationUtils.ReflectVerticallyAlongPlayfield(osuObject);
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break;
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case MirrorType.Both:
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OsuHitObjectGenerationUtils.ReflectHorizontallyAlongPlayfield(osuObject);
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OsuHitObjectGenerationUtils.ReflectVerticallyAlongPlayfield(osuObject);
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break;
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}
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}
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public enum MirrorType
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{
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Horizontal,
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Vertical,
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Both
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}
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}
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}
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