mirror of https://github.com/ppy/osu
36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Utils;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModHardRock : ModHardRock, IApplicableToHitObject
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{
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public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModMirror)).ToArray();
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public void ApplyToHitObject(HitObject hitObject)
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{
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var osuObject = (OsuHitObject)hitObject;
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OsuHitObjectGenerationUtils.ReflectVerticallyAlongPlayfield(osuObject);
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}
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public override void ApplyToDifficulty(BeatmapDifficulty difficulty)
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{
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base.ApplyToDifficulty(difficulty);
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difficulty.CircleSize = Math.Min(difficulty.CircleSize * 1.3f, 10.0f); // CS uses a custom 1.3 ratio.
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difficulty.ApproachRate = Math.Min(difficulty.ApproachRate * ADJUST_RATIO, 10.0f);
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}
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}
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}
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