osu/osu.Game/Overlays/Toolbar/ToolbarClock.cs

149 lines
5.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarClock : OsuClickableContainer
{
private Bindable<ToolbarClockDisplayMode> clockDisplayMode;
private Bindable<bool> prefer24HourTime;
private Box hoverBackground;
private Box flashBackground;
private DigitalClockDisplay digital;
private AnalogClockDisplay analog;
public ToolbarClock()
: base(HoverSampleSet.Toolbar)
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
clockDisplayMode = config.GetBindable<ToolbarClockDisplayMode>(OsuSetting.ToolbarClockDisplayMode);
prefer24HourTime = config.GetBindable<bool>(OsuSetting.Prefer24HourTime);
Children = new Drawable[]
{
hoverBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(80).Opacity(180),
Blending = BlendingParameters.Additive,
Alpha = 0,
},
flashBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
Colour = Color4.White.Opacity(100),
Blending = BlendingParameters.Additive,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Padding = new MarginPadding(10),
Children = new Drawable[]
{
analog = new AnalogClockDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
digital = new DigitalClockDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
clockDisplayMode.BindValueChanged(displayMode =>
{
bool showAnalog = displayMode.NewValue == ToolbarClockDisplayMode.Analog || displayMode.NewValue == ToolbarClockDisplayMode.Full;
bool showDigital = displayMode.NewValue != ToolbarClockDisplayMode.Analog;
bool showRuntime = displayMode.NewValue == ToolbarClockDisplayMode.DigitalWithRuntime || displayMode.NewValue == ToolbarClockDisplayMode.Full;
digital.FadeTo(showDigital ? 1 : 0);
digital.ShowRuntime = showRuntime;
analog.FadeTo(showAnalog ? 1 : 0);
}, true);
prefer24HourTime.BindValueChanged(prefer24H => digital.Use24HourDisplay = prefer24H.NewValue, true);
}
protected override bool OnClick(ClickEvent e)
{
flashBackground.FadeOutFromOne(800, Easing.OutQuint);
cycleDisplayMode();
return base.OnClick(e);
}
protected override bool OnHover(HoverEvent e)
{
hoverBackground.FadeIn(200);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
hoverBackground.FadeOut(200);
base.OnHoverLost(e);
}
private void cycleDisplayMode()
{
switch (clockDisplayMode.Value)
{
case ToolbarClockDisplayMode.Analog:
clockDisplayMode.Value = ToolbarClockDisplayMode.Full;
break;
case ToolbarClockDisplayMode.Digital:
clockDisplayMode.Value = ToolbarClockDisplayMode.Analog;
break;
case ToolbarClockDisplayMode.DigitalWithRuntime:
clockDisplayMode.Value = ToolbarClockDisplayMode.Digital;
break;
case ToolbarClockDisplayMode.Full:
clockDisplayMode.Value = ToolbarClockDisplayMode.DigitalWithRuntime;
break;
}
}
}
}