osu/osu.Game.Tests
2021-02-24 12:45:00 +09:00
..
Audio
Beatmaps Use a shorter test beatmap for tests which need to run to completion 2021-02-22 14:48:04 +09:00
Chat Set static locally in test to ensure tests always run correctly 2021-02-12 21:30:02 +09:00
Collections/IO
Editing
Gameplay Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Input
Mods Remove ModValidationTest 2021-02-05 12:40:42 +09:00
NonVisual Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Online Update other tests which can benefit from using a shorter beatmap 2021-02-22 14:53:32 +09:00
Resources Specify full filename inline for quick beatmap 2021-02-24 12:45:00 +09:00
Rulesets Update implementation of AdjustableAudioComponents 2021-02-18 15:44:23 +09:00
Scores/IO
ScrollAlgorithms
Skins Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Testing Update namespaces 2021-01-18 21:24:10 +09:00
Visual Seek via GameplayClockContainer for better reliability 2021-02-23 13:40:21 +09:00
ImportTest.cs
osu.Game.Tests.csproj Update nunit in line with framework 2021-02-15 21:42:35 +09:00
WaveformTestBeatmap.cs