osu/osu.Game/Rulesets/Edit
Dean Herbert bbfd7ea23f Ensure `RegenerateAutoplay` is only run once per frame 2021-05-23 21:20:08 +09:00
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Checks Add local variable for regular access to `HitObjects` 2021-05-14 16:23:45 +09:00
Tools Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs Move `IBeatmap` arg into context 2021-05-13 11:24:22 +02:00
BeatmapVerifierContext.cs Fix formatting of `#nullable enable` 2021-05-14 03:38:35 +02:00
DrawableEditorRulesetWrapper.cs Ensure `RegenerateAutoplay` is only run once per frame 2021-05-23 21:20:08 +09:00
HitObjectComposer.cs Make `SelectionHandler` abstract to ensure things get implemented 2021-04-27 19:01:29 +09:00
HitObjectSelectionBlueprint.cs Remove now unnecessary Apply() method 2021-05-18 14:26:26 +09:00
IBeatSnapProvider.cs
IBeatmapVerifier.cs Move `IBeatmap` arg into context 2021-05-13 11:24:22 +02:00
IPositionSnapProvider.cs Make all objects in selection candidates for spatial snapping 2020-11-24 17:35:54 +09:00
PlacementBlueprint.cs Fix `PlacementBlueprint` using the wrong beatmap when applying defaults 2021-05-19 18:34:07 +09:00
ScrollingToolboxGroup.cs Use the existing toolbox design 2021-04-30 14:41:06 +09:00
SelectionBlueprint.cs Fix unresolved xmldocs 2021-05-18 13:11:58 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
ToolboxGroup.cs Add toggle for distance snap 2020-09-09 19:15:35 +09:00