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https://github.com/ppy/osu
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22 lines
771 B
C#
22 lines
771 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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using System.Collections.Generic;
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namespace osu.Game.Rulesets.Catch
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{
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public class CatchDifficultyCalculator : DifficultyCalculator<CatchBaseHit>
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{
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public CatchDifficultyCalculator(Beatmap beatmap) : base(beatmap)
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{
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}
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public override double Calculate(Dictionary<string, string> categoryDifficulty = null) => 0;
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protected override BeatmapConverter<CatchBaseHit> CreateBeatmapConverter(Beatmap beatmap) => new CatchBeatmapConverter();
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}
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}
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