osu/osu.Game/Overlays/Notifications/SimpleNotification.cs
2017-08-22 19:33:18 +09:00

90 lines
2.4 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using OpenTK;
namespace osu.Game.Overlays.Notifications
{
public class SimpleNotification : Notification
{
private string text = string.Empty;
public string Text
{
get { return text; }
set
{
text = value;
textDrawable.Text = text;
}
}
private FontAwesome icon = FontAwesome.fa_info_circle;
public FontAwesome Icon
{
get { return icon; }
set
{
icon = value;
iconDrawable.Icon = icon;
}
}
private readonly TextFlowContainer textDrawable;
private readonly SpriteIcon iconDrawable;
protected Box IconBackgound;
public SimpleNotification()
{
IconContent.AddRange(new Drawable[]
{
IconBackgound = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.6f))
},
iconDrawable = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = icon,
Size = new Vector2(20),
}
});
Content.Add(textDrawable = new TextFlowContainer(t => t.TextSize = 16)
{
Colour = OsuColour.Gray(128),
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Text = text
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Light.Colour = colours.Green;
}
public override bool Read
{
get
{
return base.Read;
}
set
{
base.Read = value;
Light.FadeTo(value ? 1 : 0, 100);
}
}
}
}