osu/osu.Game/Screens/Edit
2021-01-16 23:13:11 +01:00
..
Components Unbind bindable lists for general safety 2020-11-07 20:59:57 +01:00
Compose Fix editor timeline not snapping on non-precise wheel scroll 2021-01-15 15:47:42 +09:00
Design
Setup Merge branch 'master' into android-multiple-import-support-suppot 2021-01-16 23:13:11 +01:00
Timing Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
BindableBeatDivisor.cs
ClipboardContent.cs
Editor.cs Merge branch 'master' into fix-control-point-pollution 2021-01-08 00:02:45 +09:00
EditorBeatmap.cs Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter) 2021-01-07 23:52:04 +09:00
EditorChangeHandler.cs Fix state application always checking newest state for early abort, rather than current 2020-11-27 16:57:11 +09:00
EditorClock.cs Fix editor seek transform seeking too much 2020-11-02 21:08:58 +09:00
EditorScreen.cs Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs Fix dependency not always available due to nested LoadComponentAsync call 2021-01-05 13:27:45 +09:00
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs Add asserts of HitObjects indices 2020-11-08 00:18:38 +09:00
PromptForSaveDialog.cs
TransactionalCommitComponent.cs
WaveformOpacityMenu.cs Add editor waveform opacity selection to menu 2020-11-03 16:01:14 +09:00