mirror of https://github.com/ppy/osu
ffc7eaa3f2
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward CreateJudgement() must be implemented and return a non-null judgement. This fixes BananaShower and JuiceStreams in osu!catch. This also makes HitObject abstract and cleans up convert HitObject implementations. |
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TaikoDrumRollJudgement.cs | ||
TaikoDrumRollTickJudgement.cs | ||
TaikoJudgement.cs | ||
TaikoStrongJudgement.cs | ||
TaikoSwellJudgement.cs |