osu/osu.Game/Rulesets/Edit
Dean Herbert 6c7475f085 Fix snapped distances potentially exceeding the source distance
This results in slider placement including "excess" length, where the
curve is not applied to the placed path. This is generally not what we
want.

I considered adding a bool parameter (or enum) to change the
floor/rounding mode, but on further examination I think this is what we
always expect from this function.
2020-08-25 18:58:01 +09:00
..
Tools Move select tool to an actual tool implementation 2020-01-28 15:05:29 +09:00
DrawableEditRulesetWrapper.cs Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
HitObjectComposer.cs Fix snapped distances potentially exceeding the source distance 2020-08-25 18:58:01 +09:00
IBeatSnapProvider.cs Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs Fix snapped distances potentially exceeding the source distance 2020-08-25 18:58:01 +09:00
OverlaySelectionBlueprint.cs Hide non-alive selection blueprints by default 2020-05-27 13:40:16 +09:00
PlacementBlueprint.cs Add swell and drumroll blueprints 2020-05-29 16:45:47 +09:00
SelectionBlueprint.cs Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
ToolboxGroup.cs