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https://github.com/ppy/osu
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22 lines
823 B
C#
22 lines
823 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD.ClicksPerSecond;
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namespace osu.Game.Rulesets.UI
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{
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/// <summary>
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/// A target (generally always <see cref="DrawableRuleset"/>) which can attach various skinnable components.
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/// </summary>
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/// <remarks>
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/// Attach methods will give the target permission to prepare the component into a usable state, usually via
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/// calling methods on the component (attaching various gameplay devices).
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/// </remarks>
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public interface ICanAttachHUDPieces
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{
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void Attach(InputCountController inputCountController);
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void Attach(ClicksPerSecondController controller);
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}
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}
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