osu/osu.Game/Screens/Play/HUD
Dean Herbert 7854a0a913 Use double instead of float for UIHoldActivationDelay configuration value
All times use double, so let's also use double here.
2022-03-04 12:22:56 +09:00
..
HitErrorMeters Remove unused parameter from createColourBars() 2022-02-01 21:35:40 +01:00
DefaultAccuracyCounter.cs
DefaultComboCounter.cs
DefaultHealthDisplay.cs
DefaultScoreCounter.cs
FailingLayer.cs
GameplayAccuracyCounter.cs
GameplayLeaderboard.cs
GameplayLeaderboardScore.cs
GameplayScoreCounter.cs
HealthDisplay.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
HoldForMenuButton.cs Use double instead of float for UIHoldActivationDelay configuration value 2022-03-04 12:22:56 +09:00
ILeaderboardScore.cs
LegacyComboCounter.cs Remove unused parameters in LegacyComboCounter 2022-02-01 21:35:41 +01:00
MatchScoreDisplay.cs
ModDisplay.cs
ModFlowDisplay.cs
MultiplayerGameplayLeaderboard.cs Update usages to new naming 2022-01-06 22:54:43 +09:00
PerformancePointsCounter.cs Update usages to new naming 2022-01-06 22:54:43 +09:00
PlayerSettingsOverlay.cs Add IExpandable support for SettingsToolboxGroup 2022-01-23 05:41:16 +03:00
SkinnableInfo.cs
UnstableRateCounter.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00