mirror of https://github.com/ppy/osu
63 lines
1.9 KiB
C#
63 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osuTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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namespace osu.Game.Overlays.Settings
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{
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public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren
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{
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protected override Container<Drawable> Content => FlowContent;
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protected readonly FillFlowContainer FlowContent;
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protected abstract string Header { get; }
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public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
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public IEnumerable<string> FilterTerms => new[] { Header };
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public bool MatchingFilter
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{
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set
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{
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this.FadeTo(value ? 1 : 0);
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}
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}
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protected SettingsSubsection()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Direction = FillDirection.Vertical;
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FlowContent = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AddRangeInternal(new Drawable[]
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{
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new OsuSpriteText
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{
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Text = Header.ToUpperInvariant(),
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Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS },
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Font = @"Exo2.0-Black",
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},
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FlowContent
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});
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}
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}
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}
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