osu/osu.Game/Screens/Play
2024-05-10 02:20:48 +03:00
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Break Adjust blurred icons position due to size handling differences 2024-03-31 01:55:34 +03:00
HUD Add simple implementation for extended mods display in new footer design 2024-05-10 02:20:48 +03:00
PlayerSettings Apply generic math-related changes 2024-04-22 10:15:56 +02:00
ArgonKeyCounter.cs
ArgonKeyCounterDisplay.cs
BeatmapMetadataDisplay.cs
BreakOverlay.cs Make ScoreProcessor.Rank read-only 2024-01-04 17:13:24 +09:00
BreakTracker.cs
ComboEffects.cs
DelayedResumeOverlay.cs Add delay before delayed resume starts 2024-05-01 20:30:48 +08:00
DimmableStoryboard.cs
FailAnimationContainer.cs Use AliveEntries where we don't need startTime order 2024-02-03 19:54:08 +03:00
FailOverlay.cs Apply NRT to touched files 2024-02-27 23:58:28 -08:00
GameplayClockContainer.cs Add logging for GameplayClockContainer starting or stopping 2024-03-06 04:37:11 +08:00
GameplayClockExtensions.cs
GameplayMenuOverlay.cs Refactor test to only allow init of actions 2024-02-27 23:24:16 -08:00
GameplayOffsetControl.cs
GameplayState.cs Expose beatmap storyboard as part of GameplayState 2024-02-29 05:39:36 +03:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs Don't hide playfield layer with HUD 2024-05-02 15:36:40 +08:00
IGameplayClock.cs
ILocalUserPlayInfo.cs
MasterGameplayClockContainer.cs Fix some maps requiring multiple intro skips that weren't there on stable 2024-04-03 16:12:20 +02:00
OffsetCorrectionClock.cs Remove "pause rate adjust" flow 2024-01-18 14:21:02 +09:00
PauseOverlay.cs Apply NRT to touched files 2024-02-27 23:58:28 -08:00
Player.cs Fix settings colour scheme wrong when viewing gameplay from skin editor button 2024-04-23 20:54:48 +08:00
PlayerConfiguration.cs Add a gameplay configuration flag to disable fail animation 2024-01-04 17:13:24 +09:00
PlayerLoader.cs Merge pull request #26937 from frenzibyte/fix-osu-logo-blocking-load 2024-03-21 21:52:25 +08:00
PlayerLoaderDisclaimer.cs Remove redundant cast 2024-03-16 13:18:42 +08:00
PlayerTouchInputDetector.cs Fix touch device not always activating when it should 2024-01-16 17:12:40 +01:00
ReplayPlayer.cs Change ResultsScreen constructor boolean params to init-only properties 2024-02-22 20:15:03 +01:00
ReplayPlayerLoader.cs
ResumeOverlay.cs Fix catch by moving cursor-specific handling local 2024-03-04 16:08:17 +09:00
RoomSubmittingPlayer.cs Add additional gameplay metadata to room score request 2024-02-10 17:20:17 +09:00
SaveFailedScoreButton.cs Enable NRT to ScoreManager 2024-04-14 15:53:29 -07:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
SoloPlayer.cs Show selected submission failure messages even in solo 2024-02-15 10:55:08 +01:00
SoloSpectatorPlayer.cs Fix some NRT changes 2024-02-28 11:03:09 -08:00
SoloSpectatorScreen.cs Use existing AutomaticallyDownloadMissingBeatmaps localisation on solo spectator screen 2024-05-05 14:41:48 -07:00
SpectatorPlayer.cs Fix some NRT changes 2024-02-28 11:03:09 -08:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs Change ResultsScreen constructor boolean params to init-only properties 2024-02-22 20:15:03 +01:00
SquareGraph.cs
SubmittingPlayer.cs fix missing underscore 2024-04-13 14:53:51 +03:00