osu/osu.Game/Tests/Visual
2023-02-17 20:59:18 +01:00
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Multiplayer Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
OnlinePlay
Spectator
DependencyProvidingContainer.cs Address todos relating to init-only usages 2023-02-08 17:51:28 -08:00
EditorClockTestScene.cs
EditorSavingTestScene.cs
EditorTestScene.cs Adjust method naming and copy 2023-01-01 18:50:47 +01:00
LegacySkinPlayerTestScene.cs Rename SkinnableTargetContainer to SkinComponentsContainer 2023-02-15 18:37:41 +09:00
ModPerfectTestScene.cs
ModTestScene.cs Move test to a mod test and add more resilient test logic 2023-02-14 15:07:45 +09:00
OsuGameTestScene.cs Fix intermittent failure in tests with restarting player instances 2023-01-15 16:06:06 +03:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Simplify container logic 2023-01-16 23:24:47 -08:00
OsuTestScene.cs
PlacementBlueprintTestScene.cs
PlayerTestScene.cs Output gameplay clock progress in PlayerTestScenes 2023-02-01 23:42:44 +09:00
RateAdjustedBeatmapTestScene.cs Add failing test coverage of skip no longer working in replay playback 2023-02-10 18:57:04 +09:00
ScreenTestScene.cs
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Adjust SkinnableTestScene to give more breathing room to RelativeSize components 2023-01-18 15:37:46 +09:00
TestPlayer.cs Fix intermittent failure in tests with restarting player instances 2023-01-15 16:06:06 +03:00
TestReplayPlayer.cs
TestUserLookupCache.cs