mirror of
https://github.com/ppy/osu
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100 lines
3.8 KiB
C#
100 lines
3.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Drawing;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Colour;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Tournament.Models;
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using osu.Game.Graphics;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tournament
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{
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public class TournamentGame : TournamentGameBase
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{
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public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
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public static readonly Color4 COLOUR_RED = Color4Extensions.FromHex("#AA1414");
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public static readonly Color4 COLOUR_BLUE = Color4Extensions.FromHex("#1462AA");
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public static readonly Color4 ELEMENT_BACKGROUND_COLOUR = Color4Extensions.FromHex("#fff");
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public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000");
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public static readonly Color4 TEXT_COLOUR = Color4Extensions.FromHex("#fff");
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private Drawable heightWarning;
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private Bindable<Size> windowSize;
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private Bindable<WindowMode> windowMode;
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[BackgroundDependencyLoader]
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private void load(FrameworkConfigManager frameworkConfig)
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{
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windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
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windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
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{
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var minWidth = (int)(size.NewValue.Height / 768f * TournamentSceneManager.REQUIRED_WIDTH) - 1;
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heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
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}), true);
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windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
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windowMode.BindValueChanged(mode => ScheduleAfterChildren(() =>
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{
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windowMode.Value = WindowMode.Windowed;
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}), true);
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AddRange(new[]
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{
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new Container
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{
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CornerRadius = 10,
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Depth = float.MinValue,
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Position = new Vector2(5),
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Masking = true,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = OsuColour.Gray(0.2f),
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RelativeSizeAxes = Axes.Both,
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},
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new TourneyButton
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{
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Text = "Save Changes",
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Width = 140,
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Height = 50,
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Padding = new MarginPadding
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{
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Top = 10,
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Left = 10,
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},
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Margin = new MarginPadding
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{
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Right = 10,
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Bottom = 10,
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},
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Action = SaveChanges,
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},
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}
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},
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heightWarning = new WarningBox("Please make the window wider"),
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new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new TournamentSceneManager()
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}
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});
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}
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}
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}
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