osu/osu.Game/Tests/Visual
2022-09-01 23:05:07 +09:00
..
Multiplayer Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
OnlinePlay Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
Spectator
DependencyProvidingContainer.cs
EditorClockTestScene.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
EditorSavingTestScene.cs
EditorTestScene.cs Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs
OsuGameTestScene.cs Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Rename MenuCursorContainer and clean up code 2022-07-26 14:11:52 +09:00
OsuTestScene.cs Update virtual track logic to match framework changes 2022-09-01 23:05:07 +09:00
PlacementBlueprintTestScene.cs Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
SkinnableTestScene.cs Apply IRenderer changes 2022-08-02 19:50:57 +09:00
TestPlayer.cs Add null check in TestPlayer's disposal code to avoid cascading test failure 2022-08-09 18:15:50 +09:00
TestReplayPlayer.cs
TestUserLookupCache.cs