.. |
OsuPlayerTestScene.cs
|
|
|
SkinnableHUDComponentTestScene.cs
|
|
|
TestSceneAllRulesetPlayers.cs
|
Remove unused params from BDL methods
|
2022-01-15 01:06:39 +01:00 |
TestSceneAutoplay.cs
|
|
|
TestSceneBeatmapSkinFallbacks.cs
|
Remove pointless Metadata set
|
2022-01-14 23:27:33 +09:00 |
TestSceneBreakTracker.cs
|
|
|
TestSceneCompletionCancellation.cs
|
|
|
TestSceneDrawableScrollingRuleset.cs
|
|
|
TestSceneDrawableStoryboardSprite.cs
|
|
|
TestSceneFailAnimation.cs
|
Move HasPassed/HasFailed into GameplayState
|
2022-02-01 14:46:24 +09:00 |
TestSceneFailingLayer.cs
|
|
|
TestSceneFailJudgement.cs
|
Move HasPassed/HasFailed into GameplayState
|
2022-02-01 14:46:24 +09:00 |
TestSceneFrameStabilityContainer.cs
|
|
|
TestSceneGameplayLeaderboard.cs
|
|
|
TestSceneGameplayMenuOverlay.cs
|
|
|
TestSceneGameplayRewinding.cs
|
|
|
TestSceneGameplaySamplePlayback.cs
|
|
|
TestSceneGameplaySampleTriggerSource.cs
|
Remove all usage of BaseDifficulty (and access Difficulty instead)
|
2022-01-18 22:57:39 +09:00 |
TestSceneHitErrorMeter.cs
|
|
|
TestSceneHoldForMenuButton.cs
|
Remove unused using
|
2022-01-28 15:26:29 +09:00 |
TestSceneHUDOverlay.cs
|
|
|
TestSceneKeyBindings.cs
|
|
|
TestSceneKeyCounter.cs
|
|
|
TestSceneLeadIn.cs
|
|
|
TestSceneMedalOverlay.cs
|
|
|
TestSceneNightcoreBeatContainer.cs
|
Replace TimeSignatures enum with struct for storage of arbitrary meter
|
2022-01-22 20:50:31 +01:00 |
TestSceneOverlayActivation.cs
|
|
|
TestSceneParticleExplosion.cs
|
|
|
TestSceneParticleSpewer.cs
|
|
|
TestScenePause.cs
|
Move HasPassed/HasFailed into GameplayState
|
2022-02-01 14:46:24 +09:00 |
TestScenePauseWhenInactive.cs
|
|
|
TestScenePerformancePointsCounter.cs
|
|
|
TestScenePlayerLoader.cs
|
|
|
TestScenePlayerReferenceLeaking.cs
|
|
|
TestScenePlayerScoreSubmission.cs
|
Move HasPassed/HasFailed into GameplayState
|
2022-02-01 14:46:24 +09:00 |
TestScenePoolingRuleset.cs
|
|
|
TestSceneReplay.cs
|
|
|
TestSceneReplayDownloadButton.cs
|
Remove ILive<> interface (and use abstract Live<> instead)
|
2022-01-26 13:38:56 +09:00 |
TestSceneReplayPlayer.cs
|
|
|
TestSceneReplayRecorder.cs
|
Add replay statistics frames to FramedReplayInputHandler
|
2022-01-31 18:53:47 +09:00 |
TestSceneReplaySettingsOverlay.cs
|
|
|
TestSceneScrollingHitObjects.cs
|
|
|
TestSceneSkinEditor.cs
|
|
|
TestSceneSkinEditorComponentsList.cs
|
|
|
TestSceneSkinEditorMultipleSkins.cs
|
|
|
TestSceneSkinnableAccuracyCounter.cs
|
|
|
TestSceneSkinnableComboCounter.cs
|
|
|
TestSceneSkinnableDrawable.cs
|
Remove unused FindProvider() methods
|
2022-02-01 21:53:21 +01:00 |
TestSceneSkinnableHealthDisplay.cs
|
|
|
TestSceneSkinnableHUDOverlay.cs
|
|
|
TestSceneSkinnableScoreCounter.cs
|
|
|
TestSceneSkinnableSound.cs
|
|
|
TestSceneSkipOverlay.cs
|
|
|
TestSceneSliderPath.cs
|
|
|
TestSceneSongProgress.cs
|
|
|
TestSceneSpectator.cs
|
Rename "client" fields in tests to specify whether spectator or multiplayer
|
2022-02-16 09:52:18 +09:00 |
TestSceneSpectatorHost.cs
|
Unify namings across the board
|
2022-02-09 12:10:07 +09:00 |
TestSceneSpectatorPlayback.cs
|
Remove online api requirement
|
2022-02-04 19:17:50 +09:00 |
TestSceneStarCounter.cs
|
|
|
TestSceneStoryboard.cs
|
|
|
TestSceneStoryboardSamplePlayback.cs
|
|
|
TestSceneStoryboardWithOutro.cs
|
Move HasPassed/HasFailed into GameplayState
|
2022-02-01 14:46:24 +09:00 |
TestSceneUnstableRateCounter.cs
|
|
|