osu/osu.Game/Skinning
2024-01-10 17:41:58 +03:00
..
Components Allow use of skin username/flag/avatar components outside of gameplay 2023-11-23 17:15:03 +09:00
ArgonProSkin.cs
ArgonSkin.cs Move non-matching default value to argon skin default speficiation instead 2023-11-16 14:18:49 +09:00
BeatmapSkinProvidingContainer.cs
DefaultLegacySkin.cs Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
DefaultSkinComponentsContainer.cs
FontAdjustableSkinComponent.cs
GameplaySkinComponentLookup.cs
GlobalSkinColours.cs
IAnimationTimeReference.cs Add support for limiting skin texture/animation dimensions 2023-09-03 02:21:47 +03:00
IPooledSampleProvider.cs Warm up pool with argon-specific drum samples 2023-07-05 18:44:27 +09:00
ISerialisableDrawable.cs Apply Bindable.Parse refactorings 2023-12-13 14:07:38 +09:00
ISerialisableDrawableContainer.cs
ISkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
ISkinComponentLookup.cs
ISkinSource.cs
ISkinTransformer.cs
LegacyAccuracyCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacyBeatmapSkin.cs Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
LegacyColourCompatibility.cs
LegacyComboCounter.cs
LegacyFont.cs
LegacyHealthDisplay.cs Remove JudgementResult from Miss/Flash as it is not used 2023-10-10 22:10:44 +09:00
LegacyJudgementPieceNew.cs Attempt to standardise miss handling logic 2023-12-21 00:59:35 +09:00
LegacyJudgementPieceOld.cs Add classic skin sprites for slider tick and slider end misses 2023-12-25 17:17:23 +09:00
LegacyKiaiFlashingDrawable.cs
LegacyManiaSkinConfiguration.cs Make mania scroll speed independent of hit position 2023-12-26 12:46:21 +09:00
LegacyManiaSkinConfigurationLookup.cs Add animation support for legacy osu!mania column lights 2023-10-21 00:22:34 +03:00
LegacyManiaSkinDecoder.cs Fix mania skin array decoder not handling malformed entries rigorously 2024-01-10 17:41:58 +03:00
LegacyNoteBodyStyle.cs
LegacyRollingCounter.cs
LegacyScoreCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacySkin.cs Remove incorrect spec 2023-12-25 14:00:32 +01:00
LegacySkinDecoder.cs
LegacySkinExtensions.cs Fix potential texture corruption when cropping gameplay textures of weird aspet ratios 2023-10-31 17:36:23 +09:00
LegacySkinTransformer.cs Fix skin mapping not working for menu fountains 2023-07-25 17:46:05 +09:00
LegacySongProgress.cs Fix typo 2023-11-10 18:20:14 +09:00
LegacySpriteText.cs Return null on font lookup failure instead of asserting 2024-01-07 20:41:58 +09:00
MaxDimensionLimitedTextureLoaderStore.cs
PausableSkinnableSound.cs
PoolableSkinnableSample.cs
RealmBackedResourceStore.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
ResourceStoreBackedSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
RulesetSkinProvidingContainer.cs
SerialisableDrawableExtensions.cs Flip comparison to allow non-composite drawables to still get resized 2023-11-10 20:00:20 +09:00
SerialisedDrawableInfo.cs Only store width/height of serialised drawable if it isn't automatically computed 2023-11-10 19:12:26 +09:00
Skin.cs Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
SkinComboColourLookup.cs
SkinComponentsContainer.cs revert: remove attachment logic from SkinComponentContainer 2023-06-14 21:19:08 +02:00
SkinComponentsContainerLookup.cs Add playfield layer to skin editor 2023-07-28 15:50:44 +09:00
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinImporter.cs Merge branch 'master' into fix-missing-skin-ini-version 2023-09-27 19:33:43 +02:00
SkinInfo.cs Remove reundant interface specification 2023-10-27 18:19:44 +09:00
SkinLayoutInfo.cs
SkinManager.cs Fix skin editor freezing game if opened during active gameplay 2023-10-27 14:34:30 +02:00
SkinnableDrawable.cs
SkinnableSound.cs Remove LINQ calls in hot paths 2024-01-07 14:31:22 +09:00
SkinnableSprite.cs Add size limitation for approach circles 2023-09-19 04:38:10 +03:00
SkinnableSpriteText.cs
SkinProvidingContainer.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinReloadableDrawable.cs
SkinTransformer.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinUtils.cs
TrianglesSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
UnsupportedSkinComponentException.cs