..
Break
HUD
Remove unused parameters in LegacyComboCounter
2022-02-01 21:35:41 +01:00
PlayerSettings
Merge branch 'master' into mouse-button-disable-disables-touch
2022-01-12 17:14:39 +09:00
BeatmapMetadataDisplay.cs
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
FailAnimation.cs
Add volume dip to track during fail sequence
2022-01-13 18:31:32 +09:00
FailOverlay.cs
GameplayClock.cs
GameplayClockContainer.cs
Fix spectator clock container incorrectly starting catch-up clock
2022-01-30 01:46:10 +03:00
GameplayMenuOverlay.cs
GameplayState.cs
Ensure Score
created by GameplayState
has a valid ruleset
2022-01-12 17:00:17 +09:00
HotkeyExitOverlay.cs
Update UI cases where repeat should not be handled
2021-11-18 13:13:36 +09:00
HotkeyRetryOverlay.cs
Update UI cases where repeat should not be handled
2021-11-18 13:13:36 +09:00
HUDOverlay.cs
Trigger a re-layout of HUD components when scoring mode is changed
2022-02-03 14:50:41 +09:00
ILocalUserPlayInfo.cs
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs
Handle different gameplay rates when seeking on master clock
2022-01-31 01:40:07 +03:00
PauseOverlay.cs
Player.cs
Remove unused parameter from createGameplayComponents()
2022-02-01 21:35:41 +01:00
PlayerConfiguration.cs
PlayerLoader.cs
Fix clear identifier typos
2021-12-27 20:26:28 -08:00
ReplayPlayer.cs
Remove usage of key repeat helper method
2021-11-18 13:13:36 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
Update UI cases where repeat should not be handled
2021-11-18 13:13:36 +09:00
SoloPlayer.cs
Various updates to ruleset and primary key usages to move closer to realm support
2022-01-12 16:57:13 +09:00
SoloSpectator.cs
Rename BeatmapCard{ => Normal}
2021-12-21 08:26:21 +01:00
SoloSpectatorPlayer.cs
SongProgress.cs
SongProgressBar.cs
SongProgressGraph.cs
SongProgressInfo.cs
SpectatorPlayer.cs
Give last bundled replay frame the frame header
2022-01-31 18:53:47 +09:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs
Replace usages of Wait
with WaitSafely
2022-01-04 11:51:41 +09:00