osu/osu.Game.Rulesets.Catch/Difficulty
Dean Herbert b339c149d8 Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
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Preprocessing
Skills changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
CatchDifficultyAttributes.cs Refactor DifficultyAttributes to use auto properties over public fields 2021-06-08 19:43:59 +10:00
CatchDifficultyCalculator.cs Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
CatchPerformanceCalculator.cs Replace calls to obsoleted `GetOrDefault()` extension 2021-07-18 21:52:16 +02:00