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Audio
Beatmaps
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
2022-10-21 12:56:14 +09:00
Collections
Configuration
Adjust out-of-the-box background dim back down to 70%
2022-10-07 18:47:32 +09:00
Database
Merge pull request #20712 from peppy/reduce-import-transaction-scope
2022-10-12 16:56:21 +09:00
Extensions
Use a regex for matching invalid characters instead
2022-10-27 10:33:50 +03:00
Graphics
Merge branch 'master' into directoryselector-hidden-toggle
2022-10-24 15:33:10 +09:00
Input
Rename to "clone" instead of "duplicate"
2022-10-25 11:43:23 +09:00
IO
IPC
Localisation
Rename to "clone" instead of "duplicate"
2022-10-25 11:43:23 +09:00
Models
Online
Avoid serialising some more properties of SoloScoreInfo
unless present
2022-10-21 19:30:35 +09:00
Overlays
Scroll beatmap listing to top when searching via tags/source
2022-10-25 18:06:49 -07:00
Performance
Properties
Replays
Show smoke in replays
2022-09-18 17:55:06 -07:00
Rulesets
Merge branch 'master' into beat-snap-divisor-hotkey
2022-10-25 20:32:32 +02:00
Scoring
Fix mods potentially keeping reference to runtime gameplay elements
2022-09-19 12:18:46 +09:00
Screens
Offset start of distance snap grid drawing if reference object's start time doesn't align
2022-10-26 13:11:26 +09:00
Skinning
Merge branch 'master' into taiko-kiai-flashing
2022-10-21 12:48:35 +09:00
Storyboards
Add support for weird storyboards which have backwards events
2022-10-10 16:51:55 +09:00
Tests
Rename to "clone" instead of "duplicate"
2022-10-25 11:43:23 +09:00
Updater
Fix update progress notification not closing on completion
2022-09-23 16:30:07 +03:00
Users
Utils
Use custom notification with timer
2022-09-20 15:54:18 +09:00
.editorconfig
BackgroundBeatmapProcessor.cs
osu!.res
osu.Game.csproj
Downgrade AutoMapper to fix Android startup crash
2022-10-22 23:29:44 +02:00
OsuGame.cs
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
OsuGameBase_Importing.cs
OsuGameBase.cs
Hide menu cursor when user is idle
2022-10-12 17:50:31 +03:00
PerformFromMenuRunner.cs