osu/osu.Game/Beatmaps
2020-01-14 19:24:53 +09:00
..
ControlPoints Merge branch 'master' into fix-effect-points 2019-12-18 01:43:15 +09:00
Drawables Remove unused variable 2020-01-06 17:12:10 +07:00
Formats Refactor to support beatmap updates 2020-01-14 19:24:53 +09:00
Legacy Add missing headers 2019-12-13 19:14:49 +09:00
Timing
Beatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
BeatmapConverter.cs Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
BeatmapDifficulty.cs Sadly, xmldoc doesn't support tuple elements. 2019-11-17 21:01:56 +08:00
BeatmapInfo.cs CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
BeatmapManager_WorkingBeatmap.cs CA1309: compare strings correctly. 2019-12-17 13:00:15 +08:00
BeatmapManager.cs Fix online replays not being available locally 2019-12-17 15:47:08 +09:00
BeatmapMetadata.cs implement video parsing 2019-08-30 23:19:34 +03:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs Fix combo bindings not being bound to nested hitobjects 2019-09-26 17:39:19 +09:00
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs Check equality by ID -> OnlineBeatmapSetID -> Hash -> ReferenceEquals 2019-10-17 01:18:29 +03:00
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs Remove usings 2019-08-29 12:49:44 +03:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStore.cs
DifficultyRating.cs Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
DummyWorkingBeatmap.cs Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
IBeatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
IBeatmapConverter.cs Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
IBeatmapProcessor.cs
IWorkingBeatmap.cs Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
WorkingBeatmap.cs Add length check back to workingbeatmap 2019-12-23 17:45:59 +09:00