osu/osu.Game.Rulesets.Osu
Bartłomiej Dach afc89b39d9 Use StateUpdateTime for transform clearing logic
`MainCirclePiece` specifies a state transform starting at
`StateUpdateTime`, which is earlier than the previously-used
`HitStateUpdateTime`. Change the transform clearing logic to use the
former to ensure that exactly all animation transforms are cleared.
2021-06-18 16:04:11 +02:00
..
Beatmaps
Configuration
Difficulty Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties 2021-06-10 18:42:11 +09:00
Edit Use StateUpdateTime for transform clearing logic 2021-06-18 16:04:11 +02:00
Judgements
Mods Mark all mods which adjust approach circle as incompatible with each other 2021-06-18 13:21:53 +09:00
Objects Fix approach circle fade not running early on an early user hit 2021-06-17 15:09:05 +09:00
Properties
Replays
Resources/Testing/Beatmaps
Scoring
Skinning Assign skinnable colour to spinner-background with correct default 2021-06-15 16:17:05 +03:00
Statistics Fix accuracy heatmap points changing colour 2021-05-17 18:07:50 +09:00
UI Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
osu.Game.Rulesets.Osu.csproj
OsuInputManager.cs
OsuRuleset.cs Rename class to match new name 2021-06-16 15:09:42 +09:00
OsuSkinComponent.cs
OsuSkinComponents.cs